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bd979cadff
THE BIG SORT: 167 clips classified by 14-agent workflow, 74 slots wired + 4 legacy remaps — game fully filmed
main
m3ultra
2026-07-21 23:52:28 +1000
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903c30dfec
Sort-session handoff: 167-clip archive triage plan
m3ultra
2026-07-21 23:00:46 +1000
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4bc5a43f87
Console harvester: bulk-download all project videos, bypassing DL Mode's broken flyout
m3ultra
2026-07-21 21:29:29 +1000
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489f190273
Beyond Morp cast prompts + pilot shot list (the game of the book of the movie of the game)
m3ultra
2026-07-20 19:41:42 +1000
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6a5d5c99cf
Runbook v3: debugger-conflict fix, verified attach dance, version-gated server
type-two
2026-07-20 17:29:34 +1000
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9b22a24b75
Auto-attach production: banks carry characters + embedded visual locks
type-two
2026-07-20 17:00:33 +1000
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6a7abe1c50
enqueue_all.py: load full video shot list into flowrinse queue, char descriptions embedded
m3ultra
2026-07-20 14:55:41 +1000
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91930f820b
Flow Auto-Pilot banks: compile sheets into 11 attach-grouped prompt banks + runbook
type-two
2026-07-20 05:07:22 +1000
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4f7d21df2b
Engine v2 + full 45-scene graph: choices, random, endurance, hold, needledrop, white labels, replay queue, stinger
type-two
2026-07-20 04:40:41 +1000
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7de1612998
Complete production sheets: Tracks 2-7, Shifts, extras — every scene/death/alt as paste-ready prompts
m3ultra
2026-07-20 02:22:54 +1000
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23086be3b7
Intro cinematic + attract video + filing scene (s00/s04), scenes v3, looping attract player
m3ultra
2026-07-20 01:58:44 +1000
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9ab4b2e285
Track 1 production sheet + revised spend-it-all credit doctrine
m3ultra
2026-07-19 23:53:09 +1000
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30dcf11401
Cache-bust clip URLs with meta.version; bump to v2 for real footage
m3ultra
2026-07-19 23:49:17 +1000
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7f829241a9
Wire first real Flow clips into engine: s01-s03 actions + s01 death, tuned windows
m3ultra
2026-07-19 23:39:42 +1000
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9c8ec0d02e
Flow character cards v2 vault — full rebuilt cast, canon ids
m3ultra
2026-07-19 23:15:30 +1000
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9de820ef10
CHARACTERS.md: v2 rebuild kit notes after Flow wiped project characters
m3ultra
2026-07-19 21:08:08 +1000
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bfbc692cb4
Concept batch 2: human cast portraits + lava/space/grid/runout world sets
m3ultra
2026-07-19 20:16:21 +1000
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d6ca3b8cde
Flow character mega-prompts + Auto-Pilot localhost:8017 bridge noted in editor spec
m3ultra
2026-07-19 20:01:23 +1000
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29ecbd7209
Phase 2: first FLUX concept batch — hero, Dead Wax, cat, sets, style frames
m3ultra
2026-07-19 19:11:26 +1000
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11e4c557b2
DESIGN.md: full cast/map/scene table/puzzle spec + laserdisc research; ENGINE v2 mechanics
m3ultra
2026-07-19 19:02:11 +1000
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7710c3a830
THE SHIFT: tedium-as-mortal-peril scenes + choice/branch window spec
m3ultra
2026-07-19 18:35:21 +1000
-
ebdbe6db9a
EDITOR.md: Pressing Plant editor/assembler spec + BEYONDMORP.md concept
m3ultra
2026-07-19 18:09:25 +1000
-
17a0bb07ed
Phase 1: playable engine shell — QTE player, debug mode, placeholder clip generator
m3ultra
2026-07-19 16:59:59 +1000
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c4ec145455
Style-swap prompt system: blocks.json + 4 looks + promptc compiler
m3ultra
2026-07-19 16:45:30 +1000
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9a5ed2d02b
Record Store Guy: master plan, worlds design, engine spec, production bible
m3ultra
2026-07-19 16:39:11 +1000