Intro cinematic + attract video + filing scene (s00/s04), scenes v3, looping attract player
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@ -29,6 +29,7 @@ async function boot() {
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if (G.debug) { initDebug(); window.RSG = { G, input, vid }; }
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preload(G.data.scenes[G.data.start].clip);
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preload(G.data.scenes[G.data.start].death);
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attractPlay();
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addEventListener("keydown", onKey);
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initTouch();
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requestAnimationFrame(tick);
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@ -64,10 +65,17 @@ function playClip(url, onEnded) {
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const vid = () => vids[cur];
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// ---------- scene flow ----------
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function attractPlay() { // looping mood video behind the title screen
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const v = playClip("clips/attract.mp4", null);
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v.loop = true;
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v.muted = true;
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}
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function startGame() {
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G.lives = G.data.meta.lives;
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G.score = 0;
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G.checkpoint = G.data.start;
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vids.forEach((v) => { v.muted = false; v.loop = false; });
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$("attract").classList.add("hidden");
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playScene(G.data.start);
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}
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@ -134,7 +142,7 @@ function toAttract() {
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$("msg").classList.add("hidden");
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$("hiscore").textContent = "HI-SCORE " + (localStorage.rsg_hiscore || 0);
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$("attract").classList.remove("hidden");
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vid().pause();
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attractPlay();
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G.state = "ATTRACT";
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}
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function saveHi() {
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@ -2,9 +2,9 @@
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"meta": {
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"title": "RECORD STORE GUY",
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"lives": 5,
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"version": 2
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"version": 3
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},
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"start": "s01",
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"start": "s00",
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"scenes": {
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"s01": {
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"clip": "clips/s01_action.mp4",
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@ -59,6 +59,29 @@
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"cue": true
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}
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],
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"onSuccess": "s04",
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"checkpoint": false
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},
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"s00": {
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"clip": "clips/intro.mp4",
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"death": "clips/s01_death.mp4",
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"windows": [],
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"onSuccess": "s01",
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"checkpoint": false
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},
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"s04": {
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"clip": "clips/s04_action.mp4",
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"death": "clips/s04_death.mp4",
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"windows": [
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{
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"t": [
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6.0,
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7.2
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],
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"input": "left",
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"cue": true
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}
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],
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"onSuccess": "WIN",
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"checkpoint": false
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}
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