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4761245c61
Unit voices: MRP and Stream acknowledgment lines on all units
vinylgod
type-two
2026-07-20 17:24:09 +1000
33826f0755
Weapon SFX (procedural synth), VINYLGOD README for the fresh repo
type-two
2026-07-20 17:20:42 +1000
20c83ee3f0
Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them
type-two
2026-07-20 17:07:00 +1000
a870c4a2a6
Defense turrets: Horn Pit (MRP) and Ad Tower (Stream), AI builds them
type-two
2026-07-20 16:51:19 +1000
7a02ca19fd
Round 2: 16-facing rotating vehicles, projectile/explosion effects, death booms, real terrain + wax crystal art, Pressing District 4-player map
type-two
2026-07-20 16:48:13 +1000
2362a04605
Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding
type-two
2026-07-20 04:51:31 +1000
7bb6e649f7
Phase E: The Stream faction (9 actors), Wax AI bot for both factions, bot-vs-bot shellmap battle
type-two
2026-07-20 04:40:06 +1000
19fcb7c525
Phase C: weapons, combat units (spinner/stacktank/basscannon/roadie), mastering studio, conquest victory
type-two
2026-07-20 04:32:26 +1000
71879139c2
Phase B: production loop — MCV pop-up van, conyard, classic queues, sidebar palette, buildable roster
type-two
2026-07-20 04:27:37 +1000
86ca71b9a2
Phase A: Black Wax economy — resource layer, digger harvester, pressing plant, amp stack, vault, seeded maps, cash HUD, placeholder sprites
type-two
2026-07-20 01:30:20 +1000
030b3f2698
VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts
type-two
2026-07-20 00:38:52 +1000
df103939c7
Bump actions/checkout from 5 to 6
master
dependabot[bot]
2025-11-20 17:20:12 +0000
49d7549bb5
Update to lowest supported Windows server image.
Matthias Mailänder
2025-09-15 23:14:09 +0200
1ac39db3f3
Bump actions/setup-dotnet from 4 to 5
dependabot[bot]
2025-09-04 05:30:51 +0000
9275841524
Bump actions/checkout from 4 to 5
dependabot[bot]
2025-08-12 00:03:06 +0000
cf7f8c3e5c
Fix: Correct typos in README.md
TripleChecker
2025-07-24 17:04:34 +0300
8d307d2c93
Enable Dependabot for GitHub Actions.
Matthias Mailänder
2025-06-28 20:37:55 +0200
0653d7345b
Fix comment for PACKAGING_COPY_ENGINE_FILES variable in mod.config
michaeldgg2
2025-04-28 22:43:01 +0200
0059e22e0e
Updated glyphs.png
Pavel Penev
2025-04-21 15:19:56 +0300
12dbaa1248
HACK Remove FluentReferences lint check from the engine
Pavel Penev
2025-04-08 21:00:49 +0300
68fbbef7da
Update Dedicated-Server wiki page URL
Pavel Penev
2025-04-06 21:07:32 +0300
652774e37c
Avoid a third-party GH Actions
Pavel Penev
2025-03-31 02:54:56 +0300
9d91f85dfa
Fix .NET 6 CI false positives
Pavel Penev
2025-03-31 02:45:01 +0300
6d86579a29
Adjusted Fluent files to 4-space indentation
Pavel Penev
2025-03-31 02:41:38 +0300
47d98e5a53
Sweep unused translation key warnings under the rug
Pavel Penev
2024-11-24 21:28:13 +0200
edc53225c6
Updated map editor - Part 2
Pavel Penev
2024-11-24 21:05:26 +0200
effdb94c25
Misc mod.yaml updates
Pavel Penev
2024-11-24 20:25:33 +0200
d03f43b435
Ran the Utility's update-mod command
Pavel Penev
2024-11-24 20:15:02 +0200
9f1ba7d7b1
Misc translation fixes
Pavel Penev
2024-11-24 18:39:15 +0200
6090194745
Added mod metadata translations
Pavel Penev
2024-11-24 18:33:11 +0200
65115cd013
Added faction dropdown translations
Pavel Penev
2024-11-24 18:24:52 +0200
5969789ad3
Ran automatic extraction of chrome strings
Pavel Penev
2024-11-24 18:14:50 +0200
0909e4400a
Updated map editor - Part 1
Pavel Penev
2024-11-16 21:55:51 +0200
98dbe86780
Reworked Fluent file path and yaml references
Pavel Penev
2024-11-16 21:55:10 +0200
b8814a6475
Turn ModelRenderer and VoxelCache into traits
Pavel Penev
2024-11-16 21:05:42 +0200
e68a2cf79e
Replace hardcoded mod.yaml Packages list with a mod-defined filesystem loader
Pavel Penev
2024-11-16 21:01:28 +0200
80e8a5cac1
Updated targeted engine version
Pavel Penev
2024-11-16 21:55:39 +0200
48bddbb5ac
Fix using appimagetool for building for linux
Pavel Penev
2024-11-16 20:42:09 +0200
87a4be4d2e
Use appimagetool with non-glibc linux support
Pavel Penev
2024-11-16 01:51:35 +0200
b28bc9f18f
Updated all links to HTTPS
Pavel Penev
2024-11-16 01:50:48 +0200
42772ae2fa
Updated GitHub workflows
Pavel Penev
2024-11-16 01:48:26 +0200
58eca6cd41
Updated .editorconfig
Pavel Penev
2024-11-16 01:44:45 +0200
feb32bcd3d
Fixed PlayerColorShift.cs
Andre Mohren
2024-02-16 09:38:41 +0100
639dbbbe8b
Resaved maps to update them
penev92
2023-10-17 10:15:02 +0300
dad744fc91
Fixed translation warnings
penev92
2023-10-03 09:55:05 +0300
77b77d1c76
Added an ingame-observer.yaml file
penev92
2023-10-02 00:20:51 +0300
b6f4adc3e4
Ran the update rules on the example mod
penev92
2023-10-02 00:14:58 +0300
2589076a2b
Updated the Example mod's code
penev92
2023-10-01 22:18:32 +0300
0c53b4c876
Update target engine version to release-20231010
penev92
2023-10-01 20:53:45 +0300
847abc979f
Updated linter running
penev92
2023-10-01 20:37:31 +0300
f6b0ec479b
Updated dedicated server launch scripts
penev92
2023-10-01 20:23:57 +0300
b696920ba0
Update LangVersion to C# 9.
penev92
2023-10-01 20:11:05 +0300
092eaed489
Add missing assembly information to Windows binaries
penev92
2023-10-01 19:23:48 +0300
d3ee8e6601
Remove references to the deleted Lua directory from Windows packaging
penev92
2023-10-01 17:10:24 +0300
2451b489a6
Added clean before building for "make check"
penev92
2023-04-14 13:16:33 +0300
50ccec2498
Added explicit GitHub workflows permissions
penev92
2023-04-05 13:26:50 +0300
bb5061a35f
Fixed GH Actions' use of chocolatey
penev92
2023-06-11 11:12:30 +0300
3a346d9148
Include more tab indented files.
Matthias Mailänder
2023-04-16 10:13:14 +0200
1bc8f3f6d9
Fix indention.
Matthias Mailänder
2023-04-15 18:37:35 +0200
c86eae338d
Fix launch dedicated crashing.
Matthias Mailänder
2023-04-15 18:36:09 +0200
98eec41578
Modernized the SDK.
IceReaper
2023-03-26 11:28:17 +0200
2d23d76e89
Change default utility command for VSCode launch
penev92
2023-03-21 17:44:27 +0200
3bbfac9081
Added a VS launch profile for the Utility as well
penev92
2023-03-21 17:43:36 +0200
c72b0468fc
Added launchSettings.json for launching via VS
penev92
2023-03-21 15:14:19 +0200
293d16be5b
Fixed make.ps1 MOD_SEARCH_PATHS env variable
penev92
2023-02-26 20:28:43 +0200
4ceb3fe31b
Added extra output to make.ps1
penev92
2023-02-26 20:27:03 +0200
038ad57e84
Update target engine version to release-20230225
penev92
2023-02-25 16:15:38 +0200
52f3da501f
Change the way the output directory is set during packaging
penev92
2023-02-20 09:30:33 +0200
5d469bd0d8
Fixed Makefile check of MacOS architecture
penev92
2023-02-20 09:29:30 +0200
2187e3fc91
Added an option to run utility.cmd programatically
penev92
2023-02-20 09:20:28 +0200
dc11bcd8a1
Removed the copyright year numbers
penev92
2023-02-20 08:44:29 +0200
9d2420f15d
Ordered VSCode extension recommendations
penev92
2023-01-16 02:26:42 +0200
c949371e9f
Revert "Make the packaging functions script executable"
Matthias Mailänder
2023-02-20 19:56:59 +0100
a6371f472e
Make the packaging functions script executable
abcdefg30
2023-02-07 21:02:41 +0100
985f08eeab
Updated ENGINE_VERSION to release-202212xx
penev92
2022-12-30 00:32:49 +0200
2b8e5175de
Updated the example mod
penev92
2022-12-30 00:31:52 +0200
7c17829b96
Added VSCode configuration
penev92
2022-12-30 00:18:09 +0200
22c5ed3f83
Updated GitHub Actions workflows
penev92
2022-12-30 00:13:47 +0200
b03c98b462
Updated ModSDK packaging and launching scripts
penev92
2022-12-30 00:12:02 +0200
a044069173
Updated support files - .editorconfig, .gitignore, CODE_OF_CONDUCT.md
penev92
2022-12-29 23:54:12 +0200
bf428de310
Fix to ensure Windows uninstaller removes reg entries from the 64 bit registry
David Wilson
2023-01-11 23:20:22 +1000
e0c1ee07e4
Add Visual Studio Code metadata
Matthias Mailänder
2022-07-23 14:21:53 +0200
2b68288abb
Update engine tag to release-20210321.
Paul Chote
2021-03-21 11:50:42 +0000
118680a58d
Fix launch-dedicated server check.
Paul Chote
2021-03-21 11:49:07 +0000
cc219ccf31
Update engine tag to playtest-20210131.
Paul Chote
2021-01-30 21:47:59 +0000
6fbcdef303
Enforce line endings.
Matthias Mailänder
2020-07-06 15:54:48 +0200
62e4eacf13
Convert files with CRLF line endings to LF.
Paul Chote
2021-01-30 15:04:07 +0000
017d8bf484
Update .gitignore
Paul Chote
2021-01-30 13:53:15 +0000
dce0ecb27c
Remove broken 'docs' target from the windows make script.
Paul Chote
2021-01-30 13:41:54 +0000
71bbf8c13c
Update scripts, packaging, and example mod for playtest-20201213.
Paul Chote
2021-01-24 13:52:03 +0000
136e19de5d
Set the working directory for Powershell IO methods
abcdefg30
2020-06-04 16:25:06 +0200
c4fd6c708d
chore: empty out whitespace-only example music.yaml
Taryn Hill
2020-08-26 07:44:48 -0500
570a304b3c
Generate Unicode-aware Windows installers.
Paul Chote
2020-11-28 13:58:19 +0000
e1edcd13e3
Install x64 release into correct Program Files on Windows.
Paul Chote
2020-11-28 12:54:15 +0000
c9f61fc80f
Enable HiDPI rendering in the Windows installer.
Paul Chote
2020-11-28 12:25:13 +0000
73ab2cd4dc
Replace "template" with "SDK" in error messages.
Paul Chote
2020-11-28 11:30:07 +0000
eb3826e935
Update python requirement:
Paul Chote
2020-11-28 11:23:52 +0000
6be7740144
Add missing curly braces to travis variables.
Paul Chote
2020-11-28 10:41:15 +0000
51cd88d1e0
Check for Python 3 on Ubuntu and derivates.
Matthias Mailänder
2020-10-03 11:54:44 +0200
5ce5a71528
chore: add final newline to mods/example/cursor.yaml
Taryn Hill
2020-08-23 07:34:09 -0500