Balance corridor found: walk back Stream overshoot halfway (scraper 16, drmwalker 820)
Match ledger: 3x MRP blowouts (structural, fixed earlier) -> buffs -> 2x Stream blowouts (49v0, 44v0) -> half-step walk-back -> close 12-min MRP win with zero balance_report flags. Outcome now flips with small knob changes, i.e. the matchup sits near the boundary. bufferbot HP 5000 kept (identity buff; hit-count math shows it was not the runaway driver — the compounding scraper economy was). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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MEGAPLAN.md
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MEGAPLAN.md
@ -193,6 +193,16 @@ faction, or it reads as clip-art soup. Fix the Blender camera rig once, reuse.
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John says go (repo must carry COPYING = GPL v3, credit OpenRA engine).
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3. itch.io page + dmg/AppImage/exe via `packaging/package-all.sh <tag>`.
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## 5b. Balance state (2026-07-26)
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Six instrumented arena matches so far: 3x MRP blowouts (structural AI bugs,
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fixed), 2x Stream blowouts (buff overshoot: scraper 18 / drmwalker 750),
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then 1x close 12-min MRP win with zero verdict flags after the half-step
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walk-back (scraper 16, drmwalker 820, bufferbot 5000 kept). The matchup now
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flips with small knob changes = we are near the boundary. Acceptance test for
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any future balance change: a 5-match arena series via balance_report.py, not
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a single game. Human playtesting is the real referee from here.
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## 6. Known traps
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**The game needs a live display.** OpenRA is SDL2/OpenGL only — there is no null
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@ -153,7 +153,7 @@ scraper:
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SearchFromProcRadius: 15
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SearchFromHarvesterRadius: 8
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StoresResources:
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Capacity: 18
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Capacity: 16
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Resources: Wax
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DockClientManager:
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@ -190,7 +190,7 @@ drmwalker:
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BuildPaletteOrder: 51
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Prerequisites: printfarm
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Valued:
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Cost: 750
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Cost: 820
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Tooltip:
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Name: actor-drmwalker.name
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Health:
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