type-two
6a5d5c99cf
Runbook v3: debugger-conflict fix, verified attach dance, version-gated server
...
Verified live in Flow: + button is an unlabeled add_2 icon button; picker is a
role=dialog whose character list is PORTALED outside it; Add to Prompt yields
img[alt='Character reference image'] chips. flowext updated accordingly (chip-
verified attach, ext=3 version gate so a stale content script gets 204s, requeue
notes logged). MeshGod uvicorn squatting 8017 evicted (its real port is 8010).
3 damaged tasks re-queued under fresh ids.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:29:34 +10:00
type-two
9b22a24b75
Auto-attach production: banks carry characters + embedded visual locks
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flowext patched (separate repo/dir): content.js now performs the +/Characters/
Add-to-Prompt dance per task via trusted CDP clicks with retries; server
passes 'characters' through /enqueue. Banks collapsed to fast(68)/quality(14),
1 take pass-one, char descriptions embedded as attach insurance. Fast bank
enqueued; runbook rewritten for the automated flow.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:00:47 +10:00
m3ultra
6a7abe1c50
enqueue_all.py: load full video shot list into flowrinse queue, char descriptions embedded
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 14:56:23 +10:00
type-two
91930f820b
Flow Auto-Pilot banks: compile sheets into 11 attach-grouped prompt banks + runbook
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82 remaining shots x2 takes = 164 gens (~4,160 cr of 9,080). Banks live in
~/Documents/flowext/banks/rsg/, grouped by (tier, attach-set) since the
extension types text only — composer attachments/model set once per batch.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 05:07:22 +10:00
type-two
4f7d21df2b
Engine v2 + full 45-scene graph: choices, random, endurance, hold, needledrop, white labels, replay queue, stinger
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- scenes.json: every DESIGN.md scene wired — T1-T7, SH1-6, Misfile, 4 needle-drop
alts, 7 white labels, boss volleys, REPLAY queue sentinel, win+stinger gate
- player.js: choice windows (branch/death-goto), random variants (sh2 tape),
endurance restarts w/ tightening (sh4), hold windows (t4s5/t5s5), needledrop
power-up branches, unprompted collects, mirror-on-replay, soft fail (t5s4),
needle_skip transitions, stale-death-timeout guard
- clips renamed to DESIGN ids (s01->t1s1 etc); placeholder gen covers all new
window types and never overwrites real footage (86 clips: 8 real + 78 gen)
- sheets: added missing sh4_action + t5s4_action prompts
- verified in browser: choice pass/timeout, collect, needledrop, endurance
tighten+death, hold pass/release-fail, soft fail, replay queue w/ mirror,
win->stinger with 7 labels, live-timing run of t1s1
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 04:40:41 +10:00
m3ultra
7de1612998
Complete production sheets: Tracks 2-7, Shifts, extras — every scene/death/alt as paste-ready prompts
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 02:22:54 +10:00
m3ultra
23086be3b7
Intro cinematic + attract video + filing scene (s00/s04), scenes v3, looping attract player
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 01:58:44 +10:00
m3ultra
9ab4b2e285
Track 1 production sheet + revised spend-it-all credit doctrine
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 23:53:09 +10:00
m3ultra
30dcf11401
Cache-bust clip URLs with meta.version; bump to v2 for real footage
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 23:49:17 +10:00
m3ultra
7f829241a9
Wire first real Flow clips into engine: s01-s03 actions + s01 death, tuned windows
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 23:39:42 +10:00
m3ultra
9c8ec0d02e
Flow character cards v2 vault — full rebuilt cast, canon ids
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 23:15:30 +10:00
m3ultra
9de820ef10
CHARACTERS.md: v2 rebuild kit notes after Flow wiped project characters
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 21:08:08 +10:00
m3ultra
bfbc692cb4
Concept batch 2: human cast portraits + lava/space/grid/runout world sets
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 20:16:21 +10:00
m3ultra
d6ca3b8cde
Flow character mega-prompts + Auto-Pilot localhost:8017 bridge noted in editor spec
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 20:01:23 +10:00
m3ultra
29ecbd7209
Phase 2: first FLUX concept batch — hero, Dead Wax, cat, sets, style frames
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 19:11:26 +10:00
m3ultra
11e4c557b2
DESIGN.md: full cast/map/scene table/puzzle spec + laserdisc research; ENGINE v2 mechanics
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 19:02:11 +10:00
m3ultra
7710c3a830
THE SHIFT: tedium-as-mortal-peril scenes + choice/branch window spec
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 18:35:21 +10:00
m3ultra
ebdbe6db9a
EDITOR.md: Pressing Plant editor/assembler spec + BEYONDMORP.md concept
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 18:09:25 +10:00
m3ultra
17a0bb07ed
Phase 1: playable engine shell — QTE player, debug mode, placeholder clip generator
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Verified end-to-end in browser: attract, QTE pass/fail, death/retry, lives, win screen.
QTE clock driven by rAF + timeupdate + interval so background-tab throttling can't
starve the too-late check.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 16:59:59 +10:00
m3ultra
c4ec145455
Style-swap prompt system: blocks.json + 4 looks + promptc compiler
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 16:45:30 +10:00
m3ultra
9a5ed2d02b
Record Store Guy: master plan, worlds design, engine spec, production bible
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 16:39:11 +10:00