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e0699d47b5
restyle_frames.py: --control edge uploads a canny-style map for comfyui_sd controlnet
style-tiers
type-two
2026-08-16 16:00:05 +1000
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ecdaeda47e
vesper frames@xray: 615-frame deterministic xray tier (restyle_frames.py pillow-xray)
claude
2026-08-16 15:45:34 +1000
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f96fbaeb06
restyle_frames.py: generate frames@<style> tiers (pillow-xray + farm engines); vesper gets 4th band 'xray'
type-two
2026-08-16 15:43:29 +1000
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c1eca9e1a0
hp_bands wardrobe mode: states as mini health bars + segmented HUD
type-two
2026-08-16 15:11:36 +1000
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4e2004e740
Settings page, pause menu, menu navigation; fix packed-app portraits
main
m3ultra
2026-07-29 21:31:16 +1000
-
58beabe4e8
Ignore build outputs
m3ultra
2026-07-29 15:16:10 +1000
-
12528b4de0
Title screen, FOITIN editor, pck-safe loaders, export presets
m3ultra
2026-07-29 15:02:37 +1000
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ab087659f0
MIRPAMO wave: SIREN + DAPHNE (fighters 17-18), roster grid 3rd size tier
m3ultra
2026-07-29 14:44:28 +1000
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b033879963
strip_skin: export GLB not FBX — Blender 5 FBX exporter flattens slotted actions
m3ultra
2026-07-29 14:39:58 +1000
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c3d682b7dd
Finisher timing pass: measured impact windows for all batch fighters
m3ultra
2026-07-29 14:31:13 +1000
-
e624bec379
MeshGod eight rebuilt at full scale; dizzy trims
m3ultra
2026-07-29 13:58:05 +1000
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1005422053
Closed-loop camera calibration: pixel servo handles arbitrary rig conventions
m3ultra
2026-07-29 13:37:58 +1000
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87f9b421bb
MeshGod wave config: 8 fighters, wildcard tear filter for fused TRELLIS meshes
m3ultra
2026-07-29 13:09:15 +1000
-
5f2515d89f
MIRPAMO integration groundwork: strip_skin converter, --self-anim render mode
m3ultra
2026-07-29 12:24:41 +1000
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cdafb83a33
Six new fighters: RAVER CHEF EXEC JINX ELVA UMBRA (batch-built, base+torn); trim dizzy to standing sway
m3ultra
2026-07-29 00:07:43 +1000
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0f83637fcc
Roster batch tooling: 6 new fighters from the asset library
m3ultra
2026-07-28 23:38:16 +1000
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d743216b54
Character select screen + fatality-style finisher system
m3ultra
2026-07-28 23:27:51 +1000
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9f5a8a7de9
Retire stick-figure placeholders to characters/_placeholders — default roster is kachujin vs vesper
m3ultra
2026-07-28 23:10:23 +1000
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347804135d
Gear wardrobe state (Phase B): vesper geared with MODELBEAST boxing gloves + headgear
m3ultra
2026-07-28 22:23:05 +1000
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54a54f2467
Torn-clothing wardrobe mechanic (Phase A)
m3ultra
2026-07-28 21:09:06 +1000
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6c1c48c7c6
Phase 2: crouch/win/lose moves, vesper differentiated (bouncing idle + hurricane kick special)
m3ultra
2026-07-28 19:53:44 +1000
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da1cceadc2
Two real fighters: KACHUJIN and VESPER, 11 moves each from Mixamo combat clips
m3ultra
2026-07-28 19:50:56 +1000
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8e58b88262
Blender render pipeline + first real character from asset library
m3ultra
2026-07-28 19:02:39 +1000
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b067bf7f0b
Scaffold: deterministic 60Hz combat core, drop-in character format, MODELBEAST pipeline
m3ultra
2026-07-28 18:45:44 +1000