Closed-loop camera calibration: pixel servo handles arbitrary rig conventions
MeshGod/TRELLIS Mixamo re-rigs pose half a metre underground and compressed (bone-space origin at hips, 0.01/100 scale sandwich). Instead of fighting transform conventions, the renderer probes the first posed frame, measures the actual sprite in pixels, and servo-corrects ortho scale + camera z: unclip -> converge height -> pin feet to the ground row. Also: normalize scales all root objects, deformed-height helper. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
42
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characters/birdie/moves/block/frames/0000.png
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|
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characters/birdie/moves/block/frames/0001.png
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|
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characters/birdie/moves/block/frames/0002.png
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characters/birdie/moves/block/frames/0003.png
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characters/birdie/moves/block/frames/0004.png
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characters/birdie/moves/block/frames/0005.png
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characters/birdie/moves/block/frames/0007.png
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characters/birdie/moves/block/frames/0008.png
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characters/birdie/moves/block/frames/0009.png
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characters/birdie/moves/block/frames/0010.png
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characters/birdie/moves/block/frames/0011.png
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characters/birdie/moves/block/frames/0012.png
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characters/birdie/moves/block/frames/0013.png
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characters/birdie/moves/block/frames/0014.png
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characters/birdie/moves/block/frames/0018.png
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characters/birdie/moves/block/frames/0019.png
Normal file
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characters/birdie/moves/block/frames@torn/0000.png
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|
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characters/birdie/moves/block/frames@torn/0001.png
Normal file
|
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characters/birdie/moves/block/frames@torn/0002.png
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characters/birdie/moves/block/frames@torn/0003.png
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characters/birdie/moves/block/frames@torn/0004.png
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characters/birdie/moves/block/frames@torn/0010.png
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characters/birdie/moves/block/frames@torn/0014.png
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characters/birdie/moves/block/frames@torn/0015.png
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Normal file
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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