MIRPAMO integration groundwork: strip_skin converter, --self-anim render mode

- pipeline/strip_skin.py: with-skin Mixamo FBX -> anim-only, normalises
  numbered bone namespaces (mixamorigN: -> mixamorig:)
- render_moves.py --self-anim renders actions baked into the char file
  (MIRPAMO retarget output)
- phrtt2-nsfw + daphne rigged via MIRPAMO autorig (clean weights);
  17-clip kit retargeted but pose quality poor — retarget stage needs
  a bonemap/markers tuning pass before these ship as fighters

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
m3ultra 2026-07-29 12:24:41 +10:00
parent cdafb83a33
commit 5f2515d89f
2 changed files with 64 additions and 8 deletions

View File

@ -26,7 +26,7 @@ def parse_args():
argv = sys.argv[sys.argv.index("--") + 1:] if "--" in sys.argv else []
ap = argparse.ArgumentParser()
ap.add_argument("--char", required=True)
ap.add_argument("--clips", required=True, help="dir or comma-separated fbx list")
ap.add_argument("--clips", default="", help="dir or comma-separated fbx list")
ap.add_argument("--out", required=True)
ap.add_argument("--size", type=int, default=512)
ap.add_argument("--rotz", type=float, default=90.0,
@ -42,6 +42,9 @@ def parse_args():
help="comma list of mesh-name substrings to tear (punch alpha "
"holes in their textures); output dirs get an @torn suffix")
ap.add_argument("--torn-seed", type=int, default=7)
ap.add_argument("--self-anim", action="store_true",
help="ignore --clips; render each action already baked into "
"the character file (MIRPAMO retarget output)")
ap.add_argument("--strip", default="",
help="comma list of mesh-name substrings to REMOVE (clothes "
"knocked off); output dirs get an @stripped suffix")
@ -301,17 +304,25 @@ def main():
attach_gear(arm, args.attach)
variant_suffix = "@geared"
clips_arg = str(Path(args.clips).expanduser())
p = Path(clips_arg)
if p.is_dir():
clip_paths = sorted(p.glob("*.fbx"))
# (clip_path, action): external clip files, or the character's own
# baked actions when --self-anim (MIRPAMO retarget output)
jobs = []
if args.self_anim:
for act in bpy.data.actions:
jobs.append((Path(act.name + ".glb"), act))
else:
clip_paths = [Path(c).expanduser() for c in args.clips.split(",")]
clips_arg = str(Path(args.clips).expanduser())
p = Path(clips_arg)
if p.is_dir():
clip_paths = sorted(p.glob("*.fbx"))
else:
clip_paths = [Path(c).expanduser() for c in args.clips.split(",")]
jobs = [(c, None) for c in clip_paths]
out_root = Path(args.out).expanduser()
sc = bpy.context.scene
for clip in clip_paths:
action = import_clip_action(str(clip), arm)
for clip, baked in jobs:
action = baked if baked is not None else import_clip_action(str(clip), arm)
assign_action(arm, action)
f0, f1 = (int(action.frame_range[0]), int(action.frame_range[1]))
if args.max_frames > 0:

45
pipeline/strip_skin.py Normal file
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@ -0,0 +1,45 @@
# Blender headless: convert with-skin Mixamo FBX clips to anim-only FBX
# (deletes meshes, keeps armature+action). MIRPAMO's retarget mapper needs
# anim-only sources.
#
# Usage: Blender -b --python pipeline/strip_skin.py -- --clips "a.fbx,b.fbx" --out dir
import argparse
import sys
from pathlib import Path
import bpy
def parse_args():
argv = sys.argv[sys.argv.index("--") + 1:] if "--" in sys.argv else []
ap = argparse.ArgumentParser()
ap.add_argument("--clips", required=True)
ap.add_argument("--out", required=True)
return ap.parse_args(argv)
args = parse_args()
out = Path(args.out).expanduser()
out.mkdir(parents=True, exist_ok=True)
for clip in args.clips.split(","):
clip = Path(clip).expanduser()
dest = out / clip.name
if dest.exists():
print("SKIP", clip.name)
continue
bpy.ops.wm.read_factory_settings(use_empty=True)
bpy.ops.import_scene.fbx(filepath=str(clip), use_anim=True)
for o in list(bpy.data.objects):
if o.type == "MESH":
bpy.data.objects.remove(o, do_unlink=True)
# normalise numbered Mixamo namespaces (mixamorig7: -> mixamorig:) so
# downstream mappers (MIRPAMO retarget) match by exact name
import re
for o in bpy.data.objects:
if o.type == "ARMATURE":
for b in o.data.bones:
b.name = re.sub(r"^mixamorig\d+:", "mixamorig:", b.name)
bpy.ops.export_scene.fbx(filepath=str(dest), use_selection=False,
add_leaf_bones=False, bake_anim=True)
print("STRIPPED", clip.name)
print("DONE")