Full design doc: four pillars (state-machine components, element routing, carry-decay, symmetric self-exposure), donation/degraded operation, fabricator repair chain, rotating rooms, pneumatic tubes, two-goal story with hidden free-will ending. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
8 lines
234 B
Markdown
8 lines
234 B
Markdown
# EXPOSURE (working title)
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3D puzzle game: everything on a dead corporate ship — including you — only
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changes state under elemental exposure. Route the elements. Wake the ship.
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- Design canon: [GDD.md](GDD.md)
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- Engine: Godot 4
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