Full design doc: four pillars (state-machine components, element routing, carry-decay, symmetric self-exposure), donation/degraded operation, fabricator repair chain, rotating rooms, pneumatic tubes, two-goal story with hidden free-will ending. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
234 B
234 B
EXPOSURE (working title)
3D puzzle game: everything on a dead corporate ship — including you — only changes state under elemental exposure. Route the elements. Wake the ship.
- Design canon: GDD.md
- Engine: Godot 4