Go to file
type-two 3283c6ec84 GDD v0: exposure puzzle system, modular droid, General Component story
Full design doc: four pillars (state-machine components, element routing,
carry-decay, symmetric self-exposure), donation/degraded operation, fabricator
repair chain, rotating rooms, pneumatic tubes, two-goal story with hidden
free-will ending.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-03 17:23:58 +10:00
.gitignore GDD v0: exposure puzzle system, modular droid, General Component story 2026-08-03 17:23:58 +10:00
GDD.md GDD v0: exposure puzzle system, modular droid, General Component story 2026-08-03 17:23:58 +10:00
README.md GDD v0: exposure puzzle system, modular droid, General Component story 2026-08-03 17:23:58 +10:00

EXPOSURE (working title)

3D puzzle game: everything on a dead corporate ship — including you — only changes state under elemental exposure. Route the elements. Wake the ship.

  • Design canon: GDD.md
  • Engine: Godot 4