Commit Graph

3 Commits

Author SHA1 Message Date
type-two
c19bf48e5e JUNKTOWN: the map lives — DOOMSDAY tileset (48 tiles from eldamar materials), 5 monster types sliced from Doomsday Horrors 21x21 sheets (stand/run/attack/die, 8 facings), 2 16-facing vehicles from Apocalyptic Autos, doodads, records-as-resource layer with procedural vinyl sprites, machine-gun combat with FX pack audio, generated 50x50 map with roads/plazas/record fields/mutant camps
Runtime lessons: FrozenActorLayer required by AutoTarget, Immobile for doodad spatial presence, effect palette + attack cursors, WithFacingSpriteBody explicit Sequence

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-31 13:20:57 +10:00
type-two
5c73776376 FIRST STRIKE: swat infantry — 8-facing PngSheet sprites baked from quaternius Swat via spritebake pipeline (idle/run/shoot/die), Locomotor, starting support squad
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-31 01:38:34 +10:00
IceReaper
98eec41578 Modernized the SDK. 2023-03-27 20:24:23 +02:00