PROCITY/docs/LANES
m3ultra 1568c9b62b Lane E R38 (v8 wave 1): the asset wave — trellis2_mlx swap verified 1.92x, six sounds, four grounds, and the thin-structure answer
A. PIPELINE FIX: gen_props.py trellis_mac -> trellis2_mlx, contract read from its
   manifest.json. The two operators are NOT drop-in on output — trellis2_mlx writes
   BOTH candidate.glb (raw) and candidate_pbr.glb (baked), so the old
   sorted(rglob('*.glb'))[0] would have silently shipped untextured meshes. Added
   _pick_glb() (result.json first) + the bg_remove_local cutout stage, fail-soft.
   MEASURED: median 128.0s vs trellis_mac's 245.4s p50 = 1.92x. 5/5 first attempt,
   0 retries against the 4-5% budget. One 489s tail outlier, no error — named.

B. AUDIO (1.1) — six PACK entries, +0.86MB, ZERO draws/tris, all originalby
   construction: dog-bark-fence, mower-distant, radio-through-window, sprinkler,
   roller-door, magpie-carol. Seeded via crc32(name); beds fold seamlessly
   (wrap-jump <=0.18x internal step). Verified by spectrogram + band-energy, and
   one defect found by LOOKING: the sprinkler's spray masked its own ticks and read
   as a hose — rebalanced and re-rendered. Distance is spent in the SPECTRUM, not
   the level, because encode()'s loudnorm undoes a quiet render.

C. GROUNDS (1.2) — gen_skins.py had NO ground template; added one with its own
   outdoor style prefix (the house STYLE says "warm fluorescent", an interior cue).
   4 new 512^2 square tiles. Review's 5.7s is 9.7s here — same per-pixel, mine are
   1.78x the pixels. Found: gravel/reddust are selected by nothing partly because
   their `use` values name no slot ground.js:177 has.

D. MESHES — 3 shipped (magpie 894 tris, paling_fence 1121, water_tank 500), all
   GLB-law clean. 2 FAILED and were DELETED: hills_hoist + tv_aerial. Thin wire
   returns as thousands of disconnected fragments, so collapse floors at 250k/89k
   AND a remesh coarse enough for 600 tris erases the pole. Lane B's boxMats
   primitives cost +0 draws and are strictly better. The magpie's geometry passes
   but TRELLIS crushed its white nape/wing to black — traced to the operator's bake
   (the cutout and our decimation are both exonerated); flagged, not hidden.

E. REUSE — all 9 idle assets re-measured; the review's "one line each" holds for
   only 5. furniture.js's extractGLB keeps only the FIRST material, so park_bench/
   coffee_table/box_crate render in material #1 and bench_wood (0 materials) falls
   to grey. Nothing was regenerated that already existed.

The 3 GLBs are staged, NOT published: a depot push is outward-facing and had no
in-session authorization. Held at _r38_results.PENDING_PUBLISH.json; publish +
rename + rebuild lands them. Gate green: validate_manifest 0 errors / 0 warnings.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 18:30:33 +10:00
..
FABLE_TO_LANE_G.md Fable (integrator): response to Lane G — Draco ruling (no-Draco depot), density ruling, bug triage, G2/G3 sequence 2026-07-16 20:34:30 +10:00
LANE_A_CITYGEN.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
LANE_A_NOTES.md Lane A R37 (v8 wave 0 §0.1, ruling-side): the poster gate was VACUOUS — corrected to three arms with a permanent control 2026-08-03 16:25:04 +10:00
LANE_B_NOTES.md Lane B R37 notes: LANE_B_NOTES §37 + B-progress — the kerb ruling measured, the junction defect recorded, the chunk seam diagnosed 2026-08-03 16:42:48 +10:00
LANE_B_STREETSCAPE.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
LANE_C_AUDIO.md Lane C R28: audioEmitter — the till rings from the counter; the panner was inert 2026-07-17 17:39:54 +10:00
LANE_C_GLB_VALIDATION.md Lane C R5 C3: re-measure interiors after Lane E's hero-prop bake 2026-07-14 21:16:15 +10:00
LANE_C_INTERIORS.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
LANE_C_NOTES.md Lane C round-9: draw-headroom note for D's browser rigs (F1 handoff) 2026-07-15 09:57:55 +10:00
LANE_C_PUB.md Lane C R30 (v7.0-alpha ledger #2, contract first): LANE_C_PUB §9 — the sell counter. Offer = min(p−1, max(1, floor(p·0.5))): the no-pump law structural, not tuned; type=type strict, fail-closed on untyped items; onSell mirrors onBuy (the proven wallet seam); collection read-only, removal via the game API 2026-07-18 14:04:59 +10:00
LANE_D_CITIZENS.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
LANE_D_NOTES.md Lane D R36 w2.5 (Fable ruling): CLASSIC KEEPS ITS PEOPLE — the 5 DJ bodies gate out of ?classic's pool 2026-07-25 23:20:52 +10:00
LANE_E_ASSETS.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
LANE_E_NOTES.md Lane E R38 (v8 wave 1): the asset wave — trellis2_mlx swap verified 1.92x, six sounds, four grounds, and the thin-structure answer 2026-08-03 18:30:33 +10:00
LANE_F_INTEGRATION.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
LANE_F_NOTES.md Lane F R37 (v8 wave 0, CLOSE): the round gate — QA GREEN 7/0/0/0, flags harness 0 fails / 0 warns, MATRIX GREEN 10 towns x 7 gates 2026-08-03 17:42:08 +10:00
LANE_G_GODVERSE.md Lane G (GODVERSE, ultra) R1: real-shop census adapter — 18 real Newtown shops on the real road graph 2026-07-16 20:19:14 +10:00
ROUND3_INSTRUCTIONS.md Lane F R5 start: archive R3/R4 instruction claims + v2 flags table + v1.1 watch 2026-07-14 20:48:19 +10:00
ROUND4_INSTRUCTIONS.md Lane F R5 start: archive R3/R4 instruction claims + v2 flags table + v1.1 watch 2026-07-14 20:48:19 +10:00
ROUND5_INSTRUCTIONS.md Fable (integrator): round-6 lane instructions — finish v2 wiring + pay review debts (A plansrc carried, F enforcement harness, C draw batching, orphaned assets) 2026-07-14 22:21:31 +10:00
ROUND6_INSTRUCTIONS.md Fable (integrator): round-7 lane instructions — roster default-on flip + GODVERSE real stock + weather + strict harness 2026-07-14 23:53:54 +10:00
ROUND7_INSTRUCTIONS.md Fable (integrator): round-8 lane instructions — catch-up (A/B carried) + the town comes alive (patronage, buy loop, weather, pack breadth) 2026-07-15 02:06:34 +10:00
ROUND8_INSTRUCTIONS.md Fable (integrator): round-9 lane instructions — the v2.0 ship round (interior presence, buy-anywhere, tram, tour, docs freeze) 2026-07-15 09:16:59 +10:00
ROUND9_INSTRUCTIONS.md Fable (integrator): round-9 lane instructions — the v2.0 ship round (interior presence, buy-anywhere, tram, tour, docs freeze) 2026-07-15 09:16:59 +10:00
ROUND10_INSTRUCTIONS.md Fable (integrator): round-10 instructions — interior giant-rig blocker, v2.0 tag pulled 2026-07-15 12:12:55 +10:00
ROUND11_INSTRUCTIONS.md Fable (integrator): v2.0 shipped; round-11 instructions — the audio round 2026-07-15 14:08:32 +10:00
ROUND12_INSTRUCTIONS.md Fable (integrator): round-12 instructions — v3.0-alpha, one pub end-to-end 2026-07-15 17:32:34 +10:00
ROUND13_INSTRUCTIONS.md Fable (integrator): round-13 instructions — v3.0-beta, the district 2026-07-15 21:30:01 +10:00
ROUND14_INSTRUCTIONS.md Fable: R14 kickoff rulings recorded (push done, flag stays opt-in, genres final) + gitignore local session files 2026-07-16 00:59:42 +10:00
ROUND15_INSTRUCTIONS.md Fable (integrator): round-15 instructions — close the v3.0 release (F's carried brief + poster-face fix + amp fix) 2026-07-16 09:21:39 +10:00
ROUND16_INSTRUCTIONS.md Fable (integrator): round-16 instructions — v3.1 THE FLIP (defaults on, classic covenant, drummer sits, town-wide pools) 2026-07-16 12:01:26 +10:00
ROUND17_INSTRUCTIONS.md Fable: R17 kickoff rulings — v4 = THE REAL MAP (John), Overpass fetch authorized 2026-07-16 14:05:50 +10:00
ROUND18_INSTRUCTIONS.md Fable (integrator): v4 REAL MAP charter + round-18 instructions — v4.0-alpha REAL ROADS (katoomba_real) 2026-07-16 15:29:10 +10:00
ROUND19_INSTRUCTIONS.md Fable (integrator): round-19 instructions — the v4.0-alpha close (fragmentation ruling, BIG_CITY fix, the gate) 2026-07-16 17:06:18 +10:00
ROUND20_INSTRUCTIONS.md Fable: R20 kickoff ruling — density widening approved (John), directive: subtle, texture not takeover 2026-07-16 18:14:53 +10:00
ROUND21_INSTRUCTIONS.md Fable (integrator): round-21 instructions — the v4.0-beta close (venue cluster bias, selector index, density soak, the gate) 2026-07-16 20:14:39 +10:00
ROUND22_INSTRUCTIONS.md Fable (integrator): round-22 instructions — v4.0 THE EPOCH CLOSE (tri diet first, pack absorb, release tour, G items) 2026-07-16 21:44:03 +10:00
ROUND23_INSTRUCTIONS.md Fable (integrator): v5 THE REAL SHOP charter + round-23 instructions — v5.0-alpha THE FIRST REAL CRATE 2026-07-16 22:48:59 +10:00
ROUND24_INSTRUCTIONS.md Fable (integrator): round-24 instructions — the alpha completion (contract fix, identity field, redhill, honest gates) + two new laws 2026-07-17 00:21:51 +10:00
ROUND25_INSTRUCTIONS.md Fable (integrator): round-25 instructions — the tag, earned (sweep vs Ruling 2, licence line, sku ids, F closes) 2026-07-17 02:14:02 +10:00
ROUND26_INSTRUCTIONS.md Fable (integrator): R26 wave 4 — the mint-id ruling (prefixes are namespace fences); C one line, E one line, F tags 2026-07-17 11:49:38 +10:00
ROUND27_INSTRUCTIONS.md Fable (integrator): R27 wave-5 — THE SPEC RULING (facade = +Z, B's canon canonical); A one-commit fix+pins+cross-convention gate; F re-gates and tags 2026-07-17 16:01:31 +10:00
ROUND28_INSTRUCTIONS.md Fable (integrator): round-28 instructions — THE SPIKE AND THE SWEEP (spike 1 + parked polish, tag v5.1) 2026-07-17 17:07:52 +10:00
ROUND29_INSTRUCTIONS.md Fable (integrator): round-29 instructions — the v6 spikes (wave 0 now, the rest gated on John's footage) + charter amended (lean doesn't exist) 2026-07-17 18:13:01 +10:00
ROUND30_INSTRUCTIONS.md Fable (integrator): ROUND 30 CLOSED — v7.0-alpha wave 1 complete, all green, 7/0/0; the game remembers, spends, and cannot cheat 2026-07-18 15:11:54 +10:00
ROUND31_INSTRUCTIONS.md Fable (integrator): ROUND 31 CLOSED — v7.0-alpha tagged and pushed; the playtest found what the gates couldn't 2026-07-18 16:42:36 +10:00
ROUND32_INSTRUCTIONS.md Fable (integrator): ROUND 32 CLOSED — v7.0-beta wave 1 all green; smoke_bible + the routing amendment 2026-07-20 18:27:19 +10:00
ROUND33_INSTRUCTIONS.md Fable (integrator): ROUND 33 CLOSED — THE HUNT lands, all green; the beta's last system is in 2026-07-20 19:01:40 +10:00
ROUND34_INSTRUCTIONS.md Fable (integrator): ROUND 34 CLOSED — GODBAY hammers, all green; v7.0 needs only the first five minutes 2026-07-20 19:32:06 +10:00
ROUND35_INSTRUCTIONS.md Fable (integrator): ROUND 35 CLOSED — the first five minutes land; every v7.0 SYSTEM is built 2026-07-20 20:13:02 +10:00
ROUND36_INSTRUCTIONS.md Fable (integrator): ROUND 36 CLOSED — v7.0 tagged on 4709cfe; the hold's arc complete; the fork-famine record kept 2026-07-26 00:33:02 +10:00
ROUND37_INSTRUCTIONS.md Fable (integrator): ROUND 37 CLOSED — v8 wave 0, the floor is level; 14 posters out of the road at +0 draws, two vacuous gates dead, the budget pinned 2026-08-03 17:43:45 +10:00
ROUND38_INSTRUCTIONS.md Fable (integrator): round-38 instructions — v8 WAVE 1, INHABITATION (audio layer, 23-town character, the magpie, backyard Australia) 2026-08-03 17:49:28 +10:00