• Joined on 2026-04-27
monster pushed to main at monster/SCENEGOD 2026-07-20 09:51:31 +02:00
20af1b20c2 [m5+m6] DIRECTOR MODE + FLOW VIDEO PLATES — all lanes + sync6 seam fixes
monster pushed to main at monster/glytch 2026-07-20 09:50:08 +02:00
f75cf872bc [orchestrator] the dial drives, the sky finishes its sentences
monster pushed to lane/e at monster/HardYards 2026-07-20 09:49:51 +02:00
cebc14e2b1 Lane E S15: THREADS — gate 1.2 receipts, the exact world.js patch for the integrator (leadFor precedent), ruling constraint satisfied by construction, palette proposals for the next yard
2a540523ff Lane E S15 gate 1.2: RULE 4 pins — manifest===GLBs both directions (4a), runtime===manifest across all three shipped sites (4b); compared against the manifest, never a literal; both mutation-checked red-then-green (post 1.0->0.9)
8aa49528e3 Lane E S15 gate 1.2: ratings.js — factoryExtras(type), the runtime end of the manifest; refuses to guess for ambiguous types, warns once
e46ff18648 Lane E S15 gate 1.2: re-bake sail_post top_anchor 0.90 -> 1.00 per the gate 1.1 ruling; factory emits the per-type anchor ratings manifest (anchor_ratings.gen.js) from the re-imported GLBs, ambiguity-aware, --only-guarded; asset_report carries per-asset anchor extras
Compare 4 commits »
monster pushed to lane/b at monster/HardYards 2026-07-20 09:47:59 +02:00
d8e2ecea80 [B] gate 1.3 zero-delta table (all three yards, 0 deltas @ c182fc1) + gate 2.2 storm-picker seam proposal for C
monster pushed to main at monster/toastsim 2026-07-20 09:47:03 +02:00
a8ae26f2d4 THE SHADOW: hard mode is him saying nothing
monster pushed to main at monster/toastsim 2026-07-20 09:42:04 +02:00
2a01a6e3a0 THE EYE: he watches you cook now
monster pushed to main at monster/BLOBBO 2026-07-20 09:41:43 +02:00
1fa069729a feat(ui): paint identity polish — quiet HUD, loud finish
monster pushed to main at monster/toastsim 2026-07-20 09:36:30 +02:00
c76b62dfa9 THE FOLEY: the kitchen narrates itself, and the bench radio only knows one station
monster pushed to main at monster/BLOBBO 2026-07-20 09:31:47 +02:00
37a363cf13 feat(machine): domino chain — knock it here, it fires over there
monster pushed to vinylgod at monster/RECORDANDRONCO 2026-07-20 09:31:08 +02:00
4761245c61 Unit voices: MRP and Stream acknowledgment lines on all units
33826f0755 Weapon SFX (procedural synth), VINYLGOD README for the fresh repo
Compare 2 commits »
monster pushed to main at monster/sandoniette 2026-07-20 09:30:44 +02:00
a3337e68e0 Build-out 3: mobile touch, progression + KANSEI, music, night shift
monster created branch master in monster/RECORDANDRONCO 2026-07-20 09:30:37 +02:00
monster pushed to master at monster/RECORDANDRONCO 2026-07-20 09:30:37 +02:00
monster created branch vinylgod in monster/RECORDANDRONCO 2026-07-20 09:30:37 +02:00
monster pushed to vinylgod at monster/RECORDANDRONCO 2026-07-20 09:30:37 +02:00
20c83ee3f0 Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them
a870c4a2a6 Defense turrets: Horn Pit (MRP) and Ad Tower (Stream), AI builds them
7a02ca19fd Round 2: 16-facing rotating vehicles, projectile/explosion effects, death booms, real terrain + wax crystal art, Pressing District 4-player map
2362a04605 Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding
7bb6e649f7 Phase E: The Stream faction (9 actors), Wax AI bot for both factions, bot-vs-bot shellmap battle
Compare 9 commits »
monster pushed to main at monster/recordstoreguy 2026-07-20 09:29:38 +02:00
6a5d5c99cf Runbook v3: debugger-conflict fix, verified attach dance, version-gated server
monster pushed to main at monster/toastsim 2026-07-20 09:27:32 +02:00
322aeec16d THE GHOST: '▶ watch him do it' — every day driver replays as a live demo
monster pushed to main at monster/PROCITY 2026-07-20 09:23:45 +02:00
046668e5af feat(gig): club dancers play real dance clips, not procedural sway
b3394027be feat(citizens): +5 trellis DJ bodies in the ped roster
Compare 2 commits »
monster pushed to main at monster/BLOBBO 2026-07-20 09:22:50 +02:00
194f3e22d3 feat(ui): course select on the title + per-course ghosts
monster pushed to main at monster/not-tonight 2026-07-20 09:20:23 +02:00
7803873825 The club gets dressed: full MODELBEAST art drop (20 sprites + street backdrop), scan-beam light show, colour-cycling dance grid, pool corner + furniture, present-race fix