The placement scale-pop hardcoded the settled scale to 1, which stomped a normalised GLB's fit-to-footprint root scale (s~2-3.5) down to 1 on the first sync, collapsing the body to raw geometry size (a speck) while the beacon/jam child meshes kept their own local scale. Store baseScale per entity (1 for placeholders, the normalisation scale for GLBs) and make the pop a multiplier on it. Verified full-size bodies on fresh loads in ?showroom and ?uidemo. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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