• Joined on 2026-04-27
monster pushed to main at monster/toastsim 2026-07-17 11:22:42 +02:00
0e38cadc64 M14 + juice routing merged; Stage 2 complete and gate-verified
d962b77e66 Merge branch 'worktree-agent-afbcb63060ae43337'
e1e5ce823a M12 routed + M14 onions: the juice detour and the stop-line
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monster pushed to main at monster/toastsim 2026-07-17 11:09:27 +02:00
57a68ad4cf M13 grater merged + knuckle retune: easing off is a real defense
efe4d1d1a6 M13: the grater — one stroke, and the block shrinks toward your knuckles
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monster pushed to master at monster/modelbeast 2026-07-17 10:57:56 +02:00
b7e113ca5b wan/lipsync: scratch dirs in /tmp so they don't register as assets
monster pushed to main at monster/toastsim 2026-07-17 10:51:56 +02:00
32d1cced69 Drop accidentally-committed agent worktree pointer; ignore .claude/worktrees
monster pushed to main at monster/toastsim 2026-07-17 10:51:41 +02:00
b11d464985 M12 core merged + brief STATUS updated to the Stage 1 finish line
8e249b4dba Merge branch 'worktree-agent-a994a2ac1eff4f7dc'
d2ab84d549 M12 WIP: oranges and the ribbed pyramid — the reamer twist is causal
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monster pushed to main at monster/toastsim 2026-07-17 10:43:16 +02:00
d7ce7b7961 M11 finish: days route through the prep bench; dice & wedges driven for real
monster pushed to master at monster/modelbeast 2026-07-17 10:42:46 +02:00
8ea7e8928b stt/wan run.py: prepend homebrew to PATH (job env can't find ffmpeg)
monster pushed to main at monster/glytch 2026-07-17 10:42:17 +02:00
7eda076fda [render] round 3 NOTES: provenance + shared-index proposal
monster pushed to lane-sim-round3 at monster/glytch 2026-07-17 10:40:06 +02:00
1944b21b19 [sim] round 3 NOTES
monster created branch lane-sim-round3 in monster/glytch 2026-07-17 10:40:05 +02:00
monster pushed to main at monster/glytch 2026-07-17 10:36:10 +02:00
82d9ab2b01 [render] round 3 NOTES + MODELBEAST work order
d1c3f2b09d [sim] round 3 NOTES
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monster pushed to main at monster/glytch 2026-07-17 10:34:54 +02:00
34e8b39fed [ui] round 3 notes
9f3a254d85 [ui] live harness: the HUD against the real sim and reference factory
a6ecf88623 [ui] DOM tests under happy-dom: chips, window binding, fax stamp
ea17e95318 [ui] conform to contracts v3: queue truth, scram latch, chassis vs accent
45003db31a [ui] REMOVE mode: X arms it, click demolishes, Esc stands down
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monster pushed to main at monster/toastsim 2026-07-17 10:30:43 +02:00
161d488190 MASTERPLAN: toast to full service — six phases on the same bones
monster pushed to main at monster/festifun 2026-07-17 10:28:23 +02:00
56e569fd7a Plan: Phase 6 spec + directives round 6 (M18-M24 Friend Tracks, lanes H/J/K)
monster pushed to master at monster/modelbeast 2026-07-17 10:26:54 +02:00
110b2298b7 audio/video/text operator suite: stt_local, lipsync_local, voice_clone_local, wan_video, llm_local
monster pushed to main at monster/glytch 2026-07-17 10:26:24 +02:00
673a06dab8 [data] round 3 notes addendum: retune fixed two UI heat tests
monster pushed to main at monster/glytch 2026-07-17 10:24:51 +02:00
4cccd22ca4 [data] heat that fires, the muxer, reel + broadcast eras
monster pushed to main at monster/toastsim 2026-07-17 10:22:32 +02:00
003aede82f Bell pepper in the cast; the pantry backlog spec'd in the brief (§7.5)
monster pushed to main at monster/BLOBBO 2026-07-17 10:21:12 +02:00
2cf8211caa Concept wave 1 complete: 8/8 images off the farm
monster pushed to main at monster/glytch 2026-07-17 10:20:53 +02:00
3707afa3a0 [screen] round 3 notes
18f6575660 [screen] regional moire, strain warps, 3-frame scram
4803b6a1e7 [screen] signal strain: dread measured in seconds of reserve
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