Bell pepper in the cast; the pantry backlog spec'd in the brief (§7.5)
- bell_pepper: waxy slick skin (2 slips pressed vs tomato's 2 at higher displacement), 60-seed core — cutting it scatters seeds, bench reads 'a crime scene' with zero extra code. Hollowness ponytail-deferred. - Brief §7.5: capers+wasabi as the shared dosing-danger class, the mustard family on the jar/drawer system, rib eye as its own milestone (cook/rest/cut-across-grain/mustard pairing), baked stuffed potatoes (lid cut, scoop-as-inverse-spread, restuff). Each rides existing bones. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@ -181,6 +181,15 @@ The multi-component order. The ticket becomes a small recipe card; service time
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- **The sog clock**: wet toppings on toast start `sog` rising (rate × topping moisture ÷ slice thickness — thick doorstop slices resist sog: ANOTHER reason the bakery loaf matters). Serve before soggy; the judge presses a finger on it, on camera: "It bends. Toast should not bend."
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- Judge screen groups: The Bread (cut+toast) / The Topping (distribution, balance, sog) / The Bench. This is the order type where an S feels like a diploma.
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## 7.5 The pantry backlog (John's asks, 2026-07-17 — spec'd, not scheduled)
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Each of these rides existing bones. None block M12–M15; pull them in when their host system lands. Already in the cast as of today: three mushrooms (button/portobello/king oyster — the slip system's showcase) and bell pepper (waxy skin, seed core; hollowness deferred).
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- **Capers + wasabi — the dosing danger class.** Tiny and SUPER salty / hot; the mechanic is restraint. One "pinch/dab" gesture on the spread system with a brutal dose curve: under = judge doesn't notice, right = flavour bonus, a hair over = order ruined ("There is a WAR CRIME on this crostini"). Same curve, two condiments — build the dose scalar once. Rides: spread mass tracking + judging bands.
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- **The mustard family.** Heaps of types (hot english, dijon, wholegrain, american...) = the jar/drawer system generalized, like the PB crunchy/smooth split but wider. Each order names or implies a type; wrong-mustard is a pairing miss, not a technique miss. Rides: drawer + jar + ticket hints.
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- **Rib eye — the crown jewel, its own milestone.** Fresh cooked, and it BLEEDS: (1) cook right — the browning Field on a steak, two sides, doneness = interior ramp not surface; (2) REST it — cut too early and juice mass floods the board (moisture starts ~0.95 and decays toward 0.6 over a real-time rest clock; the mess field already knows what to do with the flood); (3) cut right — across the grain; give the ingredient a `grain` axis and score cut-angle against it, wobble tears rather than slices; (4) serve with the RIGHT mustard (pairing above). Judge groups: The Cook / The Rest / The Cut / The Pairing.
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- **Baked stuffed potatoes.** The oven (M15's toaster-generalized) plus one new gesture: cut the lid (cutting sim, one careful shallow cut — depth matters for once), scoop (inverse of spreading — remove mass evenly without breaching the skin, coverage judged), mix scoopings with cheese/toppings, restuff, rebake. Skin breach = structural fail the judge pokes. Rides: oven Field, spread-coverage math run backwards, mess.
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## 8. Assets — MODELBEAST (all free, all local; fire jobs FIRST, code while they run)
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`scripts/gen-assets.sh` has the pipeline (`gen_3d name seed "prompt"`; flux → bg_remove → hunyuan3d, ~6 min each, GPU lane serial). **The M10 bakery batch partially failed** — `sourdough_loaf` meshed but produced no GLB, and `batard_loaf`, `cutting_board`, `tomato_vine`, `roast_tomatoes` failed at flux. First: check `./mb jobs` (source `~/Documents/MODELBEAST/data/agent.env`) for the error text, re-run with bumped seeds (+1) and slightly reworded prompts; add a retry-once into `gen_3d`. Never spam retries on `queued` — the lane is serial and shared.
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@ -42,7 +42,8 @@ export type IngredientId =
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| 'avocado'
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| 'button_mushroom'
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| 'portobello'
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| 'king_oyster';
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| 'king_oyster'
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| 'bell_pepper';
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export const INGREDIENTS: Record<IngredientId, Ingredient> = {
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tomato: {
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@ -174,4 +175,18 @@ export const INGREDIENTS: Record<IngredientId, Ingredient> = {
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roastable: true,
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colors: { skin: [0.9, 0.87, 0.78], flesh: [0.96, 0.94, 0.88] },
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},
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bell_pepper: {
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id: 'bell_pepper',
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name: 'bell pepper',
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shape: 'sphere',
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size: 0.75,
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// Waxy gloss skin skates almost like the tomato; inside it's mostly air.
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// ponytail: hollowness isn't modelled — pieces come out as if solid.
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// Add a hollow flag to the piece math if rings/strips ever matter.
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skin: { resistance: 0.45, slippery: 0.65 },
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flesh: { resistance: 0.2, moisture: 0.5 },
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seeds: { count: 60, pocket: 'core' },
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roastable: true,
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colors: { skin: [0.8, 0.12, 0.1], flesh: [0.88, 0.3, 0.2] },
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},
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};
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