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type-two ea2bfd0eaa Tier 3: bosses, warehouse+festival themes, portrait title screen
- Title: FLUX marquee logo + 4 portrait class-select cards (keys 1-4 or tap)
- Themes 4-5: WAREHOUSE RAVE (shazam zombie turrets firing slow requests,
  gatekeeper tanks) and FESTIVAL GROUNDS (wobbling warped records); tune pools
  extracted for both (acid/tech-house/minimal, trance/big-beat/prog) -> 1008 tunes
- Spectral Conductor boss (level 8 of each 12-cycle): 20 HP, teleports to a
  corner every 5 hits, doubles generator rate + 1.5x enemy speed while alive
- The Monstrous 78 RPM (level 12): 30 HP, bounces Pong-style, spits warped
  shards, only vulnerable while "changing sides" (dimmed); killing it reveals
  THE WHITE LABEL (??? - ???) in the notebook and starts NG+ density
- Boss arenas have no exit until the boss falls - the booth appears where it died
- Fix: makeGlow crashes on scene restart (createCanvas returns null if key exists)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 19:27:34 +10:00
.claude Vinyl Gauntlet: core game (Gauntlet II re-skin) + FLUX asset queue 2026-07-14 23:17:19 +10:00
assets Tier 3: bosses, warehouse+festival themes, portrait title screen 2026-07-16 19:27:34 +10:00
public Tier 3: bosses, warehouse+festival themes, portrait title screen 2026-07-16 19:27:34 +10:00
src Tier 3: bosses, warehouse+festival themes, portrait title screen 2026-07-16 19:27:34 +10:00
.gitignore Vinyl Gauntlet: core game (Gauntlet II re-skin) + FLUX asset queue 2026-07-14 23:17:19 +10:00
deploy.sh Deploy to partly.party/vinylgauntlet 2026-07-15 00:08:27 +10:00
DESIGN.md DESIGN.md: depth roadmap — classes, real-record trainspotting, bosses, art plan 2026-07-16 16:47:25 +10:00
index.html Vinyl Gauntlet: core game (Gauntlet II re-skin) + FLUX asset queue 2026-07-14 23:17:19 +10:00
package-lock.json Vinyl Gauntlet: core game (Gauntlet II re-skin) + FLUX asset queue 2026-07-14 23:17:19 +10:00
package.json Vinyl Gauntlet: core game (Gauntlet II re-skin) + FLUX asset queue 2026-07-14 23:17:19 +10:00
plan.md Vinyl Gauntlet: core game (Gauntlet II re-skin) + FLUX asset queue 2026-07-14 23:17:19 +10:00
vite.config.js Deploy to partly.party/vinylgauntlet 2026-07-15 00:08:27 +10:00