19 lines
1.1 KiB
Markdown
19 lines
1.1 KiB
Markdown
# THESEHANDS
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First-person hands for every GODVERSE game. One rig, many clips, vendored everywhere.
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- `assets/hands.glb` — FAB "Sci Fi Hands" merged to 10 clips (3.2MB, web-crushed
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textures): Idle, Idle_Fight, Attack_01-04, Energy_Attack_01, Get, Hide*, Walk_01,
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Run_01, Computer_Idle*. (*some variants — run `tools/merge_hands.py` to remix.)
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- `web/hands.js` — the three.js module (source of truth; games vendor it).
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Live users: destroyulator/web (smash toy, digalot.fyi/destroy), 90sDJsim (flag-gated),
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thriftgod (flag-gated).
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- `godot/INTEGRATION.md` — the Godot recipe; reference impl in destroyulator/game.
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- `tools/merge_hands.py` + `tex_bind.py` — Blender headless: merge per-clip GLBs
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(converted from the unity packs) into one multi-clip GLB with textures rebound.
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Also how future clip sets (DJ MOCAP incoming) get added: convert clip FBX->GLB,
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list it in the merge, re-export, bump the GLB here, re-vendor.
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Source packs live in assetzoo: `purchased/unity/fps_weapons/` (pistol, knife,
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grenade, shield variants ready for the same treatment).
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