# THESEHANDS First-person hands for every GODVERSE game. One rig, many clips, vendored everywhere. - `assets/hands.glb` — FAB "Sci Fi Hands" merged to 10 clips (3.2MB, web-crushed textures): Idle, Idle_Fight, Attack_01-04, Energy_Attack_01, Get, Hide*, Walk_01, Run_01, Computer_Idle*. (*some variants — run `tools/merge_hands.py` to remix.) - `web/hands.js` — the three.js module (source of truth; games vendor it). Live users: destroyulator/web (smash toy, digalot.fyi/destroy), 90sDJsim (flag-gated), thriftgod (flag-gated). - `godot/INTEGRATION.md` — the Godot recipe; reference impl in destroyulator/game. - `tools/merge_hands.py` + `tex_bind.py` — Blender headless: merge per-clip GLBs (converted from the unity packs) into one multi-clip GLB with textures rebound. Also how future clip sets (DJ MOCAP incoming) get added: convert clip FBX->GLB, list it in the merge, re-export, bump the GLB here, re-vendor. Source packs live in assetzoo: `purchased/unity/fps_weapons/` (pistol, knife, grenade, shield variants ready for the same treatment).