Fresh SOTA survey (per PLAN — distrust the snapshot). Findings: - MoCapAnything V2 (MIT code+weights, no SMPL, BVH-direct onto arbitrary rig) is the pick — sidesteps the SMPL commercial-license hard-stop and collapses the SMPL->mixamorig mapper + most of Lane C retarget. - GVHMR: best accuracy but non-commercial code license -> reference only. - GEM-X: commercial-clean + perfect output but CUDA-only -> off-fleet. Stopped at the John-decision gate (docs/DECISIONS.md): confirm engine, clear m3ultra disk (97% full), supply test footage. Inference eyeball, B2 service-ize, B3 jitter remain. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
31 lines
2.1 KiB
Markdown
31 lines
2.1 KiB
Markdown
# MOCAPGOD progress ledger
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One lane per session. Tick on completion. See PLAN.md for acceptance checks.
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- [x] **Lane 0** — bootstrap. git + .gitignore, docs/LICENSES.md skeleton,
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spec/mixamorig_bones.json (65 bones, `mixamorig:` colon-prefixed). — 2026-07-17
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- [x] **Lane A** — capture + ingest. docs/CAPTURE.md protocol, ingest.py
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(probe → 30fps normalize → rename → rsync to m3ultra queue → LEDGER.tsv). — 2026-07-17
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- [~] **Lane B** — pose engine (m3ultra). B1 research + selection DONE (2026-07-17):
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picked **MoCapAnything V2** (MIT/MIT, no SMPL, BVH-direct onto mixamorig) — see
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`docs/B1_BAKEOFF.md`. **Stopped at the John-decision gate** (`docs/DECISIONS.md`):
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confirm engine + clear m3ultra disk (97% full) + supply test footage. Inference
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eyeball, B2 (service-ize), B3 (jitter) remain.
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- [ ] **Lane C** — retarget + cleanup (Blender). bvh → mixamorig FBX + QC turntable.
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- [ ] **Lane D** — clip factory. `mocap` CLI end-to-end; games + Unreal integration.
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- [ ] Lane E — ML upgrades (post-v1, gated).
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- [ ] Lane F — UX (optional).
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## Notes for the next lane
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- **MoCapAnything is BVH-direct onto an arbitrary rig.** If it hits mixamorig directly, do
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NOT build `spec/smpl_to_mixamorig.json` (B2 task 2) or Lane C's constraint-retarget rig —
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both are obsoleted. Verify the direct-to-mixamorig path first; only build a mapper if it
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can't. (`# ponytail: don't write the retarget machinery a BVH-direct model deletes.`)
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- **Check MPS + global-trajectory FIRST next session** (the two unproven risks in B1_BAKEOFF).
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MoCapAnything ships a ~160MB sample + HF demo — smoke-test without waiting on John's footage.
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- Ground-truth skeleton naming is **`mixamorig:`** (colon), armature object named `Armature`.
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Lane C's name-map must handle colon vs underscore variants (PLAN warned about this).
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- Blender headless entrypoint: `/Applications/Blender.app/Contents/MacOS/Blender --background --python <script>`.
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- House style for Blender scripts: `~/Documents/character_kit/scripts/merge_anims.py`
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(note its units warning: mixamorig head sits at ~0.0505 native units — don't rescale via parent).
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