Go to file
type-two b5c4923a87 [screen] jammed-rot: stuck work spoils faster than resting work
A clean idle decays at the round-4 rate untouched. A factory jammed solid
shortens its own grace and steepens its decay, because the work is not resting,
it is spoiling. Rot is the ratio of jammed machines, so one stuck belt in a big
base barely registers.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 13:51:03 +10:00
docs [orchestrator] round 3 review + contracts v4 + composite seam codex + round 4 orders 2026-07-17 19:43:48 +10:00
fktry [screen] jammed-rot: stuck work spoils faster than resting work 2026-07-18 13:51:03 +10:00
.gitignore Baseline: GLYTCH prototype, FKTRY lore codex, scaffold + 5-lane orchestration docs 2026-07-17 15:51:12 +10:00
deploy.sh deploy.sh: ship FKTRY + match.html prototype to partly.party/glytch 2026-07-17 21:39:00 +10:00
index.html Baseline: GLYTCH prototype, FKTRY lore codex, scaffold + 5-lane orchestration docs 2026-07-17 15:51:12 +10:00
package-lock.json [orchestrator] round 1 review + contracts v2 + round 2 orders 2026-07-17 16:42:58 +10:00
package.json [orchestrator] round 1 review + contracts v2 + round 2 orders 2026-07-17 16:42:58 +10:00