Review: 5/5 lanes pass, 446/446, verified live end-to-end: fax ladder opens the
game, floor + seam glints render (RENDER's colorspace find), fossil excavates at
the seeded position, tuner dock slides in, radio locks 88.1 FKTRY FM and AM 640
THE STANDARD. The pipe is real.
Integration fixes (the cross-lane seams no lane owned):
- audio: radio handle exposed outside the DEV gate — the dock was silent in PROD
(UI probed __fktrySpeaker, SCREEN's getRadio read a DEV-only object; both halves
correct, handshake unowned). main.ts now publishes __fktrySpeaker on first gesture.
- contracts v7: GameData.seams (SeamDef/SeamMap lifted from SIM) + main.ts imports
seams.json — seams were inert in the real game (SIM's request).
- index.html RULING: #screen stays interactive (UI's click-to-enlarge landed after
RENDER's dead-zone probe — overtaken by events); cursor:pointer added.
- main.ts: ghost refreshes every frame (stale demolition tint on Esc — UI finding);
__fktryDemo uses the grantResearch command (testkit retired).
- relic.test.ts Seamed type vs the new contract field (my breakage, my fix).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>