Replaces the single flat grey tile. Adds tools/build_tiles.py (atlas builder
with edge-blending + tone matching), paint_terrain.py (surgical tile-plane
repaint: asphalt base, concrete pads, dirt blobs, groove patches near wax,
rubble clumps), jitter_wax.py, render_map.py (offline map preview), and
check_assets.py.
Also fixes the arena harness being rigged: both wax fields sat ~12 cells from
BotA and ~18 from BotB, so BotB starved for map reasons, not balance reasons.
Arena wax is now mirrored (7.1/18/18/19.8 from both starts). Seep interval
90 -> 20 after telemetry showed the slower rate still drained both economies.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Adds tools/check_assets.py — check-yaml does NOT resolve sprite file paths, so a
missing PNG only crashes at map load. This catches it statically.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Wax seeps fix the economy flatline the arena telemetry exposed: both bots hit
cash=0/stored=0 from tick 6250 with no way to recover.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Fixes a critical bug: undeployed MCV vans now count for short-game survival —
previously every match ended at tick 1 (all players 'defeated', local player
'won'). The bot-vs-bot shellmap claim from earlier rounds was invalid for the
same reason: shellmaps stall with Bot: players and matches insta-ended. The
arena map + tools/balance_report.py is the real, verified harness.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>