RECORDANDRONCO/tools
type-two 975f305fa1 Round 4: balance-arena harness with lua telemetry, minimap radar, damage smoke, harvester-attack warning, Needle Drop + Compression maps
Fixes a critical bug: undeployed MCV vans now count for short-game survival —
previously every match ended at tick 1 (all players 'defeated', local player
'won'). The bot-vs-bot shellmap claim from earlier rounds was invalid for the
same reason: shellmaps stall with Bot: players and matches insta-ended. The
arena map + tools/balance_report.py is the real, verified harness.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 02:09:20 +10:00
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__pycache__ Round 2: 16-facing rotating vehicles, projectile/explosion effects, death booms, real terrain + wax crystal art, Pressing District 4-player map 2026-07-20 16:48:13 +10:00
balance_report.py Round 4: balance-arena harness with lua telemetry, minimap radar, damage smoke, harvester-attack warning, Needle Drop + Compression maps 2026-07-21 02:09:20 +10:00
gen_map.py Round 2: 16-facing rotating vehicles, projectile/explosion effects, death booms, real terrain + wax crystal art, Pressing District 4-player map 2026-07-20 16:48:13 +10:00
gen_placeholders.py Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding 2026-07-20 04:51:31 +10:00
mbfacings.py Round 2: 16-facing rotating vehicles, projectile/explosion effects, death booms, real terrain + wax crystal art, Pressing District 4-player map 2026-07-20 16:48:13 +10:00
mbgen.py Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding 2026-07-20 04:51:31 +10:00
mbsprites.py Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding 2026-07-20 04:51:31 +10:00
seed_wax.py Phase A: Black Wax economy — resource layer, digger harvester, pressing plant, amp stack, vault, seeded maps, cash HUD, placeholder sprites 2026-07-20 01:30:20 +10:00