Commit Graph

32 Commits

Author SHA1 Message Date
Pavel Penev
9f1ba7d7b1 Misc translation fixes 2025-04-22 19:24:09 +02:00
Pavel Penev
6090194745 Added mod metadata translations
OpenRA PR 21601.
2025-04-22 19:24:09 +02:00
Pavel Penev
65115cd013 Added faction dropdown translations
OpenRA PR 21484.
2025-04-22 19:24:09 +02:00
Pavel Penev
5969789ad3 Ran automatic extraction of chrome strings
OpenRA PR 21134.
Run utility command --extract-chrome-strings. NOTE: This expects that there is a /fluent folder with a /chrome.ftl file in your mod!
2025-04-22 19:24:09 +02:00
Pavel Penev
0909e4400a Updated map editor - Part 1
OpenRA PR 20226.
2025-04-22 19:24:09 +02:00
Pavel Penev
98dbe86780 Reworked Fluent file path and yaml references
OpenRA PR 21622.
2025-04-22 19:24:09 +02:00
Pavel Penev
b8814a6475 Turn ModelRenderer and VoxelCache into traits
OpenRA PR 21066.
2025-04-22 19:24:09 +02:00
Pavel Penev
e68a2cf79e Replace hardcoded mod.yaml Packages list with a mod-defined filesystem loader
OpenRA PR 21598.
2025-04-22 19:24:09 +02:00
penev92
639dbbbe8b Resaved maps to update them
Because of OpenRA PR 19891.
2023-11-03 16:54:35 +02:00
penev92
dad744fc91 Fixed translation warnings
By updating game speed settings, copying over translations from `common|languages/rules/en.ftl` for missing translations and defining a translation key for `StartingUnits.ClassName`.
2023-11-03 16:54:35 +02:00
penev92
77b77d1c76 Added an ingame-observer.yaml file
OpenRA PR 20436 removed the common file that none of the default mods use, so adding a copy of the one from TS here.
Removed redundant (and crashing) references to HPF and statistics widgets - the world actor doesn't have the necessary traits because it doesn't need them, so the widgets crash.
2023-11-03 16:54:35 +02:00
penev92
b6f4adc3e4 Ran the update rules on the example mod
Running a second time actually fixed a duplucate Filename: on the sequences that the first run created!
2023-11-03 16:54:35 +02:00
IceReaper
98eec41578 Modernized the SDK. 2023-03-27 20:24:23 +02:00
penev92
2b8e5175de Updated the example mod 2023-01-15 21:44:53 +01:00
Paul Chote
71bbf8c13c Update scripts, packaging, and example mod for playtest-20201213. 2021-01-30 15:50:04 +01:00
Taryn Hill
c4fd6c708d chore: empty out whitespace-only example music.yaml 2020-12-17 13:47:30 +01:00
Taryn Hill
5ce5a71528 chore: add final newline to mods/example/cursor.yaml 2020-08-23 13:37:36 +01:00
Paul Chote
eba6e0a5c1 Update engine to playtest-20200303. 2020-03-03 23:25:45 +01:00
Matthias Mailänder
22d147391d
Fix regressions introduced in #133 2020-01-18 12:42:47 +01:00
Matthias Mailänder
a53a4df6de Add placeholder audio and speech.
Avoids crashes when loading standard menu, map editor and lobby.
2019-12-30 23:32:25 +01:00
Matthias Mailänder
4a2d71df12 This field is a hard requirement for the map editor 2019-12-29 22:28:11 +01:00
Matthias Mailänder
4c8d5957ac This was renamed to the plural form 2019-12-29 22:28:11 +01:00
Paul Chote
5e1de7189d Update scripts to work with the new engine toolchain. 2019-08-25 17:21:23 +01:00
Paul Chote
c6e865082f Update engine to playtest-20190106. 2019-01-06 09:45:47 +00:00
Paul Chote
966466eb64 Update engine version to playtest-20180729. 2018-07-29 12:20:04 +01:00
Paul Chote
6b5c5bcd23 Update for release-20180218. 2018-02-18 16:16:43 +00:00
Paul Chote
1b7f42a6dd Update engine to f75115a. 2017-06-29 19:00:57 +01:00
abcdefg30
0b72a6f6b9 Add a new line to the end of mod.yaml 2017-05-27 12:01:28 +02:00
abcdefg30
96e0597dce Fix the make test utility errors 2017-05-27 12:01:28 +02:00
Paul Chote
5410acfbd3 Add lobby support to dummy map to test servers. 2017-04-28 19:12:15 +01:00
Paul Chote
08cf0f5a96 Pull engine mod chooser removal and windows assembly resolving fixes. 2017-04-28 19:12:09 +01:00
Paul Chote
782b5133ef Add basic mod template. 2017-01-28 16:59:57 +00:00