Signature mechanic — auras make sound physical:
* In The Mix (MRP): allied units within 5 cells of an Amp Stack get +25%
firepower, pink note decoration. Amp placement is now forward strategy.
* Low Latency (Stream): allied units within 5 cells of an Edge Node move 30%
faster, blue chevron decoration. The datacentre build-radius creep now has a
combat identity to match the lore.
Pure YAML: ProximityExternalCondition -> ExternalCondition + multipliers.
Also: VISION.md (five pillars, one page), THE DROP/SHUFFLE launches now play a
procedural vinyl needle-drop crackle (33rpm rumble + dust pops), and generated
cinematic keyart wired into the loadscreen stripe.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Strike force + The Selector against a Stream transcoder outpost; 6-minute
countdown shown via SetMissionText, master lacquer is cut (killed) if the timer
beats you. Adds the lacquer prop (deliberately untargetable) and ScriptTriggers
on all actor templates, without which Trigger.OnKilled throws at map load.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Wax seeps fix the economy flatline the arena telemetry exposed: both bots hit
cash=0/stored=0 from tick 6250 with no way to recover.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>