PROCITY/docs
m3ultra 34f7dae397 Lane A R39 39.1 (close): map.html says the street name out loud; CITY_SPEC + A-progress §39
map.html (Lane A's reference tool) can now load E's REAL town caches — until this round it could
only render the three checked-in fixtures, so it could never show a real street. Adds the address
line to the panel and `label · side` to the shop tooltip.

Verified in-browser (no-store server, both suppliers, ONE line of code, no town-type branch):
· ?plansrc=osm&town=castlemaine_real → "address: ways · 841/858 edges named · 22/22 shops ·
  141 names"; tooltip "XXXX Antiques — Elizabeth Street · south side", "Maxi IGA — Forest Street ·
  north side". Matches the Node measurement shop-for-shop.
· default synthetic → "address: district · 493/493 shops labelled by district"; tooltip
  "Nev's Pawn & Loan — the warehouse fringe · north side".

CITY_SPEC: the address layer documented as DERIVED data, with the schema rule that follows from it —
no street name, district label or address ever becomes a CityPlan field. `plan_osm` still discards
`rd.name` deliberately; the names are recovered downstream because plan nodes ARE snapped projected
way points. The only thing the lift publishes is `norm.shift`, into opts.report, never the plan.

A-progress §39: the round, the two departures from the synthesis with their numbers, the gate table
with the breakage that fires each arm, and the tolerance finding (correctness saturates at 6 m).

selfcheck 157,647/157,647 ALL GREEN · fingerprint 0x5f76e76 unchanged · zero re-pins.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 20:39:59 +10:00
..
LANES Lane A R39 39.1: THE ADDRESS LAYER — 17,835 street names stop being dropped on the floor 2026-08-03 20:32:43 +10:00
shots Lane E R39 (1/n): THE MAGPIE, SETTLED ON A PICTURE — B's own birdGeometry() dumped vertex-for-vertex (182 tris, not 154), rendered against E's tinted GLB at 64/48/32 px, still and under motion blur 2026-08-03 20:35:00 +10:00
A-progress.md Lane A R39 39.1 (close): map.html says the street name out loud; CITY_SPEC + A-progress §39 2026-08-03 20:39:59 +10:00
ANIMALS_ANSWER.md Fable: the animal ruling — generate, don't download (foreign-skeleton proven on our own bytes; economics cut tier 2); charter gains the budget re-pin + classic network allow-list 2026-08-03 15:30:43 +10:00
CITY_SPEC.md Lane A R39 39.1 (close): map.html says the street name out loud; CITY_SPEC + A-progress §39 2026-08-03 20:39:59 +10:00
G3_ECONOMY_DESIGN.md Lane G R27 (v5.0): tier 2 — the two read endpoints, the three fences, and the gate's missing subject 2026-07-17 13:56:02 +10:00
RESEARCH.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
RETRO_V4.md Fable (integrator): the v4 epoch retro — what worked, what cost us, the v4.x ledger, the v5 recommendation 2026-07-16 22:39:47 +10:00
RETRO_V5.md Fable (integrator): the v5 epoch retro — five holds, nine vacuous gates, the covenant amendment, the case law 2026-07-17 17:04:41 +10:00
RETRO_V7.md Fable (integrator): the v7 epoch retro — hands before tags, classic keeps its people, the fork famine chapter 2026-07-26 00:34:18 +10:00
REVIEW_CITY_PATTERNS.md Fable (integrator): budget PINNED 292/124,793 (the 280-vs-191 split was camera bearing) + ruling on classic's post-v2 fetch delta; stale numbers corrected in Fable-owned docs 2026-08-03 17:22:59 +10:00
SALE_RED_TICKET_DAY.md Fable: RED TICKET DAY — the SALE mode design (3 framings, adversarially judged); the Band Floor Law, and the verified finding that only record shops and stalls have crates 2026-08-03 19:27:25 +10:00
THE_FRONTIER.md Fable (integrator): budget PINNED 292/124,793 (the 280-vs-191 split was camera bearing) + ruling on classic's post-v2 fetch delta; stale numbers corrected in Fable-owned docs 2026-08-03 17:22:59 +10:00
V2_IDEAS.md Lane F: integration — interiors + keepers + street peds + QA harness 2026-07-14 14:29:03 +10:00
V3_VENUES.md Fable (integrator): v3 epoch charter — venues & gigs (John's pick) 2026-07-15 14:18:26 +10:00
V4_REAL_MAP.md Lane A round 22: CITY_SPEC v4 amendments final + charter risk-list retired-or-carried (ledger #6) 2026-07-16 22:01:31 +10:00
V5_REAL_SHOP.md Lane A round 27 (v5.0): the docs freeze — CITY_SPEC v5 + the risk list judged (ledger #6) 2026-07-17 13:52:47 +10:00
V6_LIVING_STREET.md Fable (integrator): round-29 instructions — the v6 spikes (wave 0 now, the rest gated on John's footage) + charter amended (lean doesn't exist) 2026-07-17 18:13:01 +10:00
V7_THE_GAME.md Lane F R36 w2 (v7.0 close): THE FREEZE — README v7 section, charter risk verdicts, notes §36 2026-07-25 23:10:34 +10:00
V8_SOMEONE_LIVES_HERE.md Fable (integrator): budget PINNED 292/124,793 (the 280-vs-191 split was camera bearing) + ruling on classic's post-v2 fetch delta; stale numbers corrected in Fable-owned docs 2026-08-03 17:22:59 +10:00
V9_THE_CITY_IS_THE_GAME.md Fable: THE CITY IS THE GAME — John's reframe designed and judged; 17,835 named streets sit unused in the caches, and the interior margin is 6 draws not 191 2026-08-03 20:06:05 +10:00