• Joined on 2026-04-27
monster pushed to main at monster/glytch 2026-07-20 11:34:38 +02:00
3fc043e504 [render] fix GLB body-scale regression: pop settles to baseScale, not 1
monster pushed to main at monster/PROCITY 2026-07-20 11:32:23 +02:00
c9e233a7e5 Fable (integrator): ROUND 34 CLOSED — GODBAY hammers, all green; v7.0 needs only the first five minutes
e528c92fed Lane B R34: ⚖ LIST in the crate · AT AUCTION section · the morning paper rides the toasts
b048f51640 Lane F R34 (v7.0 close #1): GODBAY — the offline seeded auction, one hammer per item, ever
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monster pushed to lane/d at monster/HardYards 2026-07-20 11:28:38 +02:00
91266e2a99 Lane D S15: gates 2.3 + 1.4 judged and closed — the editor is iterative (three-position bed study, receipts), the honest line replays S14 to the decimal on the scratch merge (418/0/0), pergola sentence filed
monster pushed to main at monster/not-tonight 2026-07-20 11:27:46 +02:00
1b0842024b The whole shelf: 9 scripted characters (cop/celebrity/sovereign/rider/promoter/neighbour/hens/twins/ex-doorman) + 5 floor systems (vomit/phone/water/first-aid/kebab run)
monster pushed to main at monster/PROCITY 2026-07-20 11:01:54 +02:00
776b10b599 Fable (integrator): ROUND 33 CLOSED — THE HUNT lands, all green; the beta's last system is in
7b26e45fa0 Lane B R33: THE WANTLIST in the crate panel · the arrival toast · the build-race fix the shot found
37773bc81d Lane F R33 (v7.0-beta wave 2): wants on the save · the keeper's rumor · TRAVEL COSTS A DAY
ce71908bb5 Lane C R33 (v7.0-beta wave 2): ☆ WANT IT on the pull card
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monster pushed to main at monster/glytch 2026-07-20 11:01:27 +02:00
0d491f8a2f [render] GLB legibility pass (emissive floor + accent beacon), parity-mite visuals, relic excavation VFX
monster pushed to main at monster/glytch 2026-07-20 10:50:08 +02:00
68bddbec0a [sim] parity mites + firewall counter (recipe-shape) + reference v6
monster pushed to main at monster/not-tonight 2026-07-20 10:46:16 +02:00
d8c3b0507d SCENARIOS shelf: mark lockout, passback, step-up lines, fence-jumpers shipped
monster pushed to main at monster/not-tonight 2026-07-20 10:45:53 +02:00
4471bf4376 Late game: 1:30 lockout law, ID passback (SEEN TONIGHT), regular step-up lines, yard fence-jumpers
monster pushed to main at monster/glytch 2026-07-20 10:38:05 +02:00
be52b4075b [data] round 6 CANON-DELTA + NOTES
434faf96e6 [data] numbers-station: re-cut two leaking decoys + 8 STANDARD mite lines
5e3bbff636 [data] the firewall + parity mite, and accents chosen against the real GLB textures
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monster pushed to main at monster/glytch 2026-07-20 10:36:04 +02:00
e20ce1341b [orchestrator] MODELBEAST wave 2: 17 more machines — every machine has a body now
32ff942fd5 [screen] round 6: repairs ease the ledger + green-tick placards; hospital-white mite sterility creep
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monster pushed to master at monster/modelbeast 2026-07-20 10:33:23 +02:00
61c63e513e feat(mflux_image_edit): pass ALL inputs to --image-paths — multi-image compose
monster pushed to lane/b at monster/HardYards 2026-07-20 10:32:09 +02:00
ef6b3d0028 gate 2.2 closed: adopt C's converged storm store byte-identical; score panel becomes a view of it; [B] THREADS closing entry (pins reproduced, timings, seam receipts)
d6f04d5e43 editor: one storm picker + a progress line that paints (S15 gates 2.1/2.2, B's halves)
b1d2d2a8e6 score: the sweep gets a heartbeat — chunked driver yields between flights, same numbers to the byte (S15 gate 2.1)
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monster pushed to main at monster/glytch 2026-07-20 10:30:45 +02:00
eafd31f263 [ui] round 6: mite surfacing, dial tick marks, and a credits footer
monster pushed to main at monster/PROCITY 2026-07-20 10:27:42 +02:00
9aae167d64 Fable (integrator): ROUND 32 CLOSED — v7.0-beta wave 1 all green; smoke_bible + the routing amendment
bb30767b62 Lane B R32 (§31.6 queue 1–3): the crate lives in shops · cluster-pose spawn · dawn reads dawn
75e5e06288 Lane F R32 (v7.0-beta wave 1): per-day scarcity — pulls ride procity-save/1, the bin remembers
f9517f14ab Lane C R32 (v7.0-beta wave 1): THE BIBLE — bands derived, gems seeded, the cards get the guide stamp
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monster pushed to lane/c at monster/HardYards 2026-07-20 10:23:36 +02:00
0bb0e9eb6d Lane C S15: converge gate 2.2 onto B's THREADS proposal — B's filename/global/source/default taken, storm+time API kept; THREADS: seam receipt + gate-1.3 storm-side zero-delta confirmation
3a2e4ff5e1 Lane C S15 gate 2.2: ONE storm picker — editor_stormsel.js is the shared storm+time selection; wind panel becomes a view of it + JUMP TO WORST SECOND
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monster pushed to master at monster/modelbeast 2026-07-20 10:20:15 +02:00
3b8c88ce48 fix(sd_local): multi-dir LoRA search + UNet-only load
monster pushed to main at monster/TURNCRAFT 2026-07-20 10:01:40 +02:00
caac3da930 First-five-minutes pass: heartbeat, spark beacons, flythrough, mining juice, og tags
monster pushed to main at monster/glytch 2026-07-20 10:01:16 +02:00
d313f2a163 [orchestrator] MODELBEAST first drop: 10 machines + contracts v8 + round 6 orders
monster pushed to main at monster/not-tonight 2026-07-20 09:51:52 +02:00
389376c2f1 The joint bust (ChoiceOverlay, corruption verb, report accounts) + the glassie run (kitchen, rack carry, wobble physics, glass smash)