• Joined on 2026-04-27
monster created repository monster/MIRPAMO 2026-07-16 17:03:33 +02:00
monster pushed to lane/e at monster/HardYards 2026-07-16 16:57:46 +02:00
af2694257a Regenerate the full contact sheet; fill unused tiles
monster pushed to lane/e at monster/HardYards 2026-07-16 16:56:19 +02:00
0f5f4d8368 Make rake_pivot a real pivot; log Sprint 2 in THREADS
d3e849fcc3 Add sail cloth textures and the storm dressing set
7cd25a5d2a Give the gum trees a canopy sway handle
de86aa1662 Post gate 1 in THREADS — Lane D is unblocked
323352fe50 Assemble the game: real wind, player, sail, sky and debris (gate 1)
Compare 23 commits »
monster created branch main in monster/mocapgod 2026-07-16 16:45:53 +02:00
monster pushed to main at monster/mocapgod 2026-07-16 16:45:53 +02:00
468f35be7d Lane A: capture protocol + ingest pipeline
619d35cc79 Lane 0: bootstrap MOCAPGOD
monster created repository monster/mocapgod 2026-07-16 16:36:53 +02:00
monster pushed to lane/b at monster/HardYards 2026-07-16 16:26:42 +02:00
fd6dfc77da Log Sprint 2 landing, and block Lane C's decision 3 on real numbers
2034593a30 Re-run the §7 gate against real storm wind; stop allocating per face
cb557a1d6f Add prep-phase picking UI over RiggingSession (unblocks A step 8)
7e8ffa307c Land decisions 4 and 5: Lane D's rig seam, debris impulses
de86aa1662 Post gate 1 in THREADS — Lane D is unblocked
Compare 25 commits »
monster pushed to main at monster/PROCITY 2026-07-16 16:21:56 +02:00
0740b4697d Fable (integrator): round-24 instructions — the alpha completion (contract fix, identity field, redhill, honest gates) + two new laws
monster pushed to lane/d at monster/HardYards 2026-07-16 16:12:32 +02:00
43ab43d3fb Log the proven §7 loop and the exact seams A and B need
monster pushed to lane/c at monster/HardYards 2026-07-16 16:12:07 +02:00
d6aa124cb7 Log Sprint 2 landing: decisions 3 & 5, rain occlusion, fog fix
monster pushed to lane/c at monster/HardYards 2026-07-16 16:10:32 +02:00
6971f31984 Rain stops at the cloth (SPRINT2 Lane C.3)
monster pushed to lane/d at monster/HardYards 2026-07-16 16:08:49 +02:00
264c2e25d2 Lane D: solids collision, the M3 verbs, shelter and stumble
de86aa1662 Post gate 1 in THREADS — Lane D is unblocked
323352fe50 Assemble the game: real wind, player, sail, sky and debris (gate 1)
7f3ef69685 Expose the yard's hemisphere light for skyfx
0dba2d8891 Add Sprint 2 lane prompts
Compare 25 commits »
monster pushed to lane-G-godverse at monster/PROCITY 2026-07-16 16:06:07 +02:00
84f3641791 Lane G R23 (v5.0-alpha): THE FIRST REAL CRATE — 120 real records from a real crate + the G3 draft
84e0a1b764 Lane E R23 (v5.0-alpha): the atlas validator + toowoomba retired (ledger #4)
47f05ecaa8 Lane D R23 (v5.0-alpha): the GIG_RANGE chunk-neighbour fix — scoped to the gig path (ledger #6)
292b07aa91 Lane A round 23 (v5.0-alpha): the spacing warn — D's thin-tail finding as law (ledger #5)
f14e4d1974 Fable (integrator): v5 THE REAL SHOP charter + round-23 instructions — v5.0-alpha THE FIRST REAL CRATE
Compare 34 commits »
monster pushed to main at monster/PROCITY 2026-07-16 16:06:03 +02:00
57973e0540 Lane F R23 (v5.0-alpha): the alpha gate — HELD. The crate is real; it has no street.
43b035aa2e Lane F R23: execute the mid-round merge of G's branch (charter law #5)
d2eb9df03f Lane C R23 (v5.0-alpha): the first real crate verified in the room (ledger #3)
84f3641791 Lane G R23 (v5.0-alpha): THE FIRST REAL CRATE — 120 real records from a real crate + the G3 draft
84e0a1b764 Lane E R23 (v5.0-alpha): the atlas validator + toowoomba retired (ledger #4)
Compare 7 commits »
monster pushed to lane/c at monster/HardYards 2026-07-16 15:58:34 +02:00
135511fb05 Add vertical gusts, freeze debris.pieces, fix fog restore
de86aa1662 Post gate 1 in THREADS — Lane D is unblocked
323352fe50 Assemble the game: real wind, player, sail, sky and debris (gate 1)
7f3ef69685 Expose the yard's hemisphere light for skyfx
0dba2d8891 Add Sprint 2 lane prompts
Compare 21 commits »
monster pushed to main at monster/corridorkey-mrp-mlx 2026-07-16 15:56:40 +02:00
64be04aeac docs: retitle for the 4-machine matrix (M1/M3/M4/M5, Ultra->laptop)
monster pushed to main at monster/corridorkey-mrp-mlx 2026-07-16 15:54:53 +02:00
fd00c31b1d docs: add M5 — head_dim padding is worth ~5x on laptops (vs ~2x on Ultras)
monster pushed to main at monster/HardYards 2026-07-16 15:39:00 +02:00
de86aa1662 Post gate 1 in THREADS — Lane D is unblocked
323352fe50 Assemble the game: real wind, player, sail, sky and debris (gate 1)
7f3ef69685 Expose the yard's hemisphere light for skyfx
Compare 3 commits »
monster pushed to lane/a at monster/HardYards 2026-07-16 15:38:59 +02:00
de86aa1662 Post gate 1 in THREADS — Lane D is unblocked
323352fe50 Assemble the game: real wind, player, sail, sky and debris (gate 1)
7f3ef69685 Expose the yard's hemisphere light for skyfx
0dba2d8891 Add Sprint 2 lane prompts
6083151af6 Bake M3 animation pack: 11 new Mixamo clips into player_anims.glb
Compare 5 commits »
monster pushed to master at monster/modelbeast 2026-07-16 15:37:33 +02:00
75ace36e00 comfyui_sd operator: local SD/SDXL + LoRA via resident ComfyUI