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monster
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2026-04-27
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42
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2
monster
created repository
monster/MIRPAMO
2026-07-16 17:03:33 +02:00
monster
pushed to
lane/e
at
monster/HardYards
2026-07-16 16:57:46 +02:00
af2694257a
Regenerate the full contact sheet; fill unused tiles
monster
pushed to
lane/e
at
monster/HardYards
2026-07-16 16:56:19 +02:00
0f5f4d8368
Make rake_pivot a real pivot; log Sprint 2 in THREADS
d3e849fcc3
Add sail cloth textures and the storm dressing set
7cd25a5d2a
Give the gum trees a canopy sway handle
de86aa1662
Post gate 1 in THREADS — Lane D is unblocked
323352fe50
Assemble the game: real wind, player, sail, sky and debris (gate 1)
Compare 23 commits »
monster
created branch
main
in
monster/mocapgod
2026-07-16 16:45:53 +02:00
monster
pushed to
main
at
monster/mocapgod
2026-07-16 16:45:53 +02:00
468f35be7d
Lane A: capture protocol + ingest pipeline
619d35cc79
Lane 0: bootstrap MOCAPGOD
monster
created repository
monster/mocapgod
2026-07-16 16:36:53 +02:00
monster
pushed to
lane/b
at
monster/HardYards
2026-07-16 16:26:42 +02:00
fd6dfc77da
Log Sprint 2 landing, and block Lane C's decision 3 on real numbers
2034593a30
Re-run the §7 gate against real storm wind; stop allocating per face
cb557a1d6f
Add prep-phase picking UI over RiggingSession (unblocks A step 8)
7e8ffa307c
Land decisions 4 and 5: Lane D's rig seam, debris impulses
de86aa1662
Post gate 1 in THREADS — Lane D is unblocked
Compare 25 commits »
monster
pushed to
main
at
monster/PROCITY
2026-07-16 16:21:56 +02:00
0740b4697d
Fable (integrator): round-24 instructions — the alpha completion (contract fix, identity field, redhill, honest gates) + two new laws
monster
pushed to
lane/d
at
monster/HardYards
2026-07-16 16:12:32 +02:00
43ab43d3fb
Log the proven §7 loop and the exact seams A and B need
monster
pushed to
lane/c
at
monster/HardYards
2026-07-16 16:12:07 +02:00
d6aa124cb7
Log Sprint 2 landing: decisions 3 & 5, rain occlusion, fog fix
monster
pushed to
lane/c
at
monster/HardYards
2026-07-16 16:10:32 +02:00
6971f31984
Rain stops at the cloth (SPRINT2 Lane C.3)
monster
pushed to
lane/d
at
monster/HardYards
2026-07-16 16:08:49 +02:00
264c2e25d2
Lane D: solids collision, the M3 verbs, shelter and stumble
de86aa1662
Post gate 1 in THREADS — Lane D is unblocked
323352fe50
Assemble the game: real wind, player, sail, sky and debris (gate 1)
7f3ef69685
Expose the yard's hemisphere light for skyfx
0dba2d8891
Add Sprint 2 lane prompts
Compare 25 commits »
monster
pushed to
lane-G-godverse
at
monster/PROCITY
2026-07-16 16:06:07 +02:00
84f3641791
Lane G R23 (v5.0-alpha): THE FIRST REAL CRATE — 120 real records from a real crate + the G3 draft
84e0a1b764
Lane E R23 (v5.0-alpha): the atlas validator + toowoomba retired (ledger
#4
)
47f05ecaa8
Lane D R23 (v5.0-alpha): the GIG_RANGE chunk-neighbour fix — scoped to the gig path (ledger
#6
)
292b07aa91
Lane A round 23 (v5.0-alpha): the spacing warn — D's thin-tail finding as law (ledger
#5
)
f14e4d1974
Fable (integrator): v5 THE REAL SHOP charter + round-23 instructions — v5.0-alpha THE FIRST REAL CRATE
Compare 34 commits »
monster
pushed to
main
at
monster/PROCITY
2026-07-16 16:06:03 +02:00
57973e0540
Lane F R23 (v5.0-alpha): the alpha gate — HELD. The crate is real; it has no street.
43b035aa2e
Lane F R23: execute the mid-round merge of G's branch (charter law
#5
)
d2eb9df03f
Lane C R23 (v5.0-alpha): the first real crate verified in the room (ledger
#3
)
84f3641791
Lane G R23 (v5.0-alpha): THE FIRST REAL CRATE — 120 real records from a real crate + the G3 draft
84e0a1b764
Lane E R23 (v5.0-alpha): the atlas validator + toowoomba retired (ledger
#4
)
Compare 7 commits »
monster
pushed to
lane/c
at
monster/HardYards
2026-07-16 15:58:34 +02:00
135511fb05
Add vertical gusts, freeze debris.pieces, fix fog restore
de86aa1662
Post gate 1 in THREADS — Lane D is unblocked
323352fe50
Assemble the game: real wind, player, sail, sky and debris (gate 1)
7f3ef69685
Expose the yard's hemisphere light for skyfx
0dba2d8891
Add Sprint 2 lane prompts
Compare 21 commits »
monster
pushed to
main
at
monster/corridorkey-mrp-mlx
2026-07-16 15:56:40 +02:00
64be04aeac
docs: retitle for the 4-machine matrix (M1/M3/M4/M5, Ultra->laptop)
monster
pushed to
main
at
monster/corridorkey-mrp-mlx
2026-07-16 15:54:53 +02:00
fd00c31b1d
docs: add M5 — head_dim padding is worth ~5x on laptops (vs ~2x on Ultras)
monster
pushed to
main
at
monster/HardYards
2026-07-16 15:39:00 +02:00
de86aa1662
Post gate 1 in THREADS — Lane D is unblocked
323352fe50
Assemble the game: real wind, player, sail, sky and debris (gate 1)
7f3ef69685
Expose the yard's hemisphere light for skyfx
Compare 3 commits »
monster
pushed to
lane/a
at
monster/HardYards
2026-07-16 15:38:59 +02:00
de86aa1662
Post gate 1 in THREADS — Lane D is unblocked
323352fe50
Assemble the game: real wind, player, sail, sky and debris (gate 1)
7f3ef69685
Expose the yard's hemisphere light for skyfx
0dba2d8891
Add Sprint 2 lane prompts
6083151af6
Bake M3 animation pack: 11 new Mixamo clips into player_anims.glb
Compare 5 commits »
monster
pushed to
master
at
monster/modelbeast
2026-07-16 15:37:33 +02:00
75ace36e00
comfyui_sd operator: local SD/SDXL + LoRA via resident ComfyUI
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