docs: retitle for the 4-machine matrix (M1/M3/M4/M5, Ultra->laptop)
Also validated the tiled-compile patch against the repo's own standards: ruff check + ruff format clean, pytest 64 passed / 0 failed.
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title: "M-series fleet ablation: M3 Ultra / M1 Ultra / M4 Pro"
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title: "M-series fleet ablation: M1 / M3 / M4 / M5 (Ultra → laptop)"
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date: 2026-07-16
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device: "M3 Ultra 256GB · M1 Ultra 128GB · M4 Pro mini 24GB · M5 MacBook Pro 16GB (10-core)"
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script: scripts/bench_optimizations.py (unmodified) + engine-level tiled×compile extension
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@ -8,8 +8,10 @@ script: scripts/bench_optimizations.py (unmodified) + engine-level tiled×compil
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# M-series Fleet Ablation Benchmarks
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Same methodology as the 2026-03-09 wave2 doc (`--sweep ablation --resolution 512 1024 2048`,
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checkpoint weights, 3 warmup + 10 bench runs), executed on three machines spanning the
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Apple Silicon range. Contributed from a 3-Mac render-farm setup; happy to run follow-ups.
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checkpoint weights, 3 warmup + 10 bench runs), executed across four machines spanning the
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Apple Silicon range — **M1 Ultra (64c) · M3 Ultra (80c) · M4 Pro mini 24GB · M5 MacBook Pro
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16GB (10c)** — i.e. oldest→newest GPU generation and Studio→laptop. Contributed from a
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multi-Mac render-farm setup; happy to run follow-ups on any of them.
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## Headline findings
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