• Joined on 2026-04-27
monster pushed to main at monster/recordstoreguy 2026-07-19 12:19:19 +02:00
bfbc692cb4 Concept batch 2: human cast portraits + lava/space/grid/runout world sets
monster created branch main in monster/Qwen-Image-Layered-MRP-MLX 2026-07-19 12:10:53 +02:00
monster pushed to main at monster/Qwen-Image-Layered-MRP-MLX 2026-07-19 12:10:53 +02:00
a255e4f0bb Add chunked saving for low memory, add pre-quantized models to README
067ba25c7e feat: Introduce qwen-image-layered model saving
fe6936449d Add Qwen-Image-Layered support for image decomposition into RGBA layers
d70c8edb8c Add small README note on pre-quantized models on Huggingface
0ade9a504c Fix/lora save bloat (#293)
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monster pushed tag pr302-head-a255e4f to monster/Qwen-Image-Layered-MRP-MLX 2026-07-19 12:10:53 +02:00
monster pushed to main at monster/recordstoreguy 2026-07-19 12:01:28 +02:00
d6ca3b8cde Flow character mega-prompts + Auto-Pilot localhost:8017 bridge noted in editor spec
monster created repository monster/Qwen-Image-Layered-MRP-MLX 2026-07-19 11:51:11 +02:00
monster pushed to main at monster/not-tonight 2026-07-19 11:27:14 +02:00
595371f684 Phase 1 review: merge door/floor/juice, fold CCRs into contracts, integration fixes
ca8fd75aac Merge branch 'lane/juice'
7aff70c1c0 Merge branch 'lane/floor'
e0b5831166 LANE-DOOR: land the adversarial review findings
f5e1151c6e LANE-JUICE: session block + contract change request for door:phoneTheatre
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monster pushed to main at monster/recordstoreguy 2026-07-19 11:21:32 +02:00
29ecbd7209 Phase 2: first FLUX concept batch — hero, Dead Wax, cat, sets, style frames
monster pushed to master at monster/modelbeast 2026-07-19 11:17:12 +02:00
79bfd713c1 docs+benchmarks: vertex baker productionized in both pipelines — 130s e2e, 1s bake, zero dark patches
monster pushed to main at monster/trellis-2-mrp-mlx 2026-07-19 11:16:12 +02:00
746e727da2 generate_asset: --baker vertex — IDW voxel-grid vertex-color baker (dark-patch fix)
monster pushed to lane/door at monster/not-tonight 2026-07-19 11:06:35 +02:00
e0b5831166 LANE-DOOR: land the adversarial review findings
monster pushed to main at monster/recordstoreguy 2026-07-19 11:02:16 +02:00
11e4c557b2 DESIGN.md: full cast/map/scene table/puzzle spec + laserdisc research; ENGINE v2 mechanics
monster created branch lane/juice in monster/not-tonight 2026-07-19 10:53:36 +02:00
monster pushed to lane/juice at monster/not-tonight 2026-07-19 10:53:36 +02:00
f5e1151c6e LANE-JUICE: session block + contract change request for door:phoneTheatre
2eb3c94ccd LANE-JUICE: audio engine, SFX set, five UI widgets, JuiceDemoScene
c262ac8261 LANE-JUICE: pure foundation — beat scheduling, filter curve, UI style kit, drunk typo renderer
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monster created branch lane/door in monster/not-tonight 2026-07-19 10:49:48 +02:00
monster pushed to lane/door at monster/not-tonight 2026-07-19 10:49:48 +02:00
30162d331d LANE-DOOR: the full v0.1 Door night — queue, ID minigame, dress code, stamps, summary
monster created branch lane/floor in monster/not-tonight 2026-07-19 10:49:29 +02:00
monster pushed to lane/floor at monster/not-tonight 2026-07-19 10:49:29 +02:00
3eee8432d4 LANE-FLOOR: the Floor — patrol, flashlight/UV, cut-off, stalls, pat-down
monster pushed to main at monster/recordstoreguy 2026-07-19 10:35:25 +02:00
7710c3a830 THE SHIFT: tedium-as-mortal-peril scenes + choice/branch window spec
monster pushed to main at monster/recordstoreguy 2026-07-19 10:09:27 +02:00
ebdbe6db9a EDITOR.md: Pressing Plant editor/assembler spec + BEYONDMORP.md concept