vinylgauntlet/public/sprites/nerd.png
type-two 9a42e0eaf8 Step 7: wire FLUX sprites into the game
Chroma-key magenta -> alpha, autocrop, downscale (assets/process_sprites.py ->
public/sprites/). GameScene loads image textures instead of drawing primitives:
tiled darkened floor, crate walls, digger/poser/nerd/sound-guy/booth/pickup
sprites. Bodies sized under the 32px sprites so corridors still fit. Mechanics
verified unchanged (combat, trainspot, level flow).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 23:39:40 +10:00

1.8 KiB
32x32px