vinylgauntlet/assets/queue2.json
type-two 8e967407c1 Tier 2 complete: digging, treasure rooms, the Archive, infinite mazes
- Digging: hold E (or DIG touch button) by a crate wall, 2s rooted channel, once
  per tile. Loot: 70% +200 vibe, 25% gold record, 4% grail (full vibe), 1%
  bootleg (every bin on the level erupts).
- Treasure rooms: every 3rd level, 20s bonus room strewn with gold, no enemies,
  booth exits instantly, "CLOSING TIME" when the timer dies.
- THE ARCHIVE (4th theme): FLUX-generated dark tileset, real darkness via
  RenderTexture with radial glow holes at player + lamps, dust mites spawn in
  packs of 3, Mite Queen miniboss (12 HP, broods mites every 5s, airhorn-immune,
  drops 3 gold + 1000 pts). Archive tune pool: 195 dnb/hardcore/breakbeat/
  electro 12"s (718 total tunes now).
- Infinite: levels past the 4 authored maps are deterministic seeded mazes
  (recursive backtracker + loops + rooms), difficulty scales with depth.

All verified in-browser via engine stepping.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 17:35:42 +10:00

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JSON

{
"_comment": "Batch 2: the Archive. Explicit seeds so they never collide with batch 1 (seeds 7-28).",
"style": {
"sprite": "16-bit SNES-era pixel art game sprite, top-down view, bold clean black outline, vibrant saturated colors, single centered subject, flat solid magenta #ff00ff background, no text, no watermark, no drop shadow",
"tile": "16-bit pixel art, seamless tileable top-down floor texture, flat even lighting, no objects, no perspective, no text",
"wall": "16-bit pixel art, top-down game wall tile, seamless, dark, no text"
},
"defaults": { "model": "flux2-klein-4b", "steps": 4 },
"items": [
{ "name": "enemy_dust_mite", "seed": 40, "style": "sprite", "w": 512, "h": 512, "prompt": "a tiny angry dust mite bug monster, round fuzzy brown body, six legs, beady eyes" },
{ "name": "enemy_mite_queen", "seed": 41, "style": "sprite", "w": 768, "h": 768, "prompt": "a bloated giant dust mite queen monster with a tiny gold crown, fat segmented fuzzy body, menacing boss creature" },
{ "name": "floor_archive", "seed": 42, "style": "tile", "w": 512, "h": 512, "prompt": "dark dusty stone basement floor, cracked flagstones, very dark and moody" },
{ "name": "wall_archive", "seed": 43, "style": "wall", "w": 512, "h": 512, "prompt": "dark basement archive shelving stuffed with decaying cardboard record boxes and cobwebs" }
]
}