Commit Graph

9 Commits

Author SHA1 Message Date
m3ultra
4bc5a43f87 Console harvester: bulk-download all project videos, bypassing DL Mode's broken flyout
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 21:29:29 +10:00
m3ultra
489f190273 Beyond Morp cast prompts + pilot shot list (the game of the book of the movie of the game)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 19:42:51 +10:00
type-two
9b22a24b75 Auto-attach production: banks carry characters + embedded visual locks
flowext patched (separate repo/dir): content.js now performs the +/Characters/
Add-to-Prompt dance per task via trusted CDP clicks with retries; server
passes 'characters' through /enqueue. Banks collapsed to fast(68)/quality(14),
1 take pass-one, char descriptions embedded as attach insurance. Fast bank
enqueued; runbook rewritten for the automated flow.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:00:47 +10:00
m3ultra
6a7abe1c50 enqueue_all.py: load full video shot list into flowrinse queue, char descriptions embedded
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 14:56:23 +10:00
type-two
91930f820b Flow Auto-Pilot banks: compile sheets into 11 attach-grouped prompt banks + runbook
82 remaining shots x2 takes = 164 gens (~4,160 cr of 9,080). Banks live in
~/Documents/flowext/banks/rsg/, grouped by (tier, attach-set) since the
extension types text only — composer attachments/model set once per batch.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 05:07:22 +10:00
type-two
4f7d21df2b Engine v2 + full 45-scene graph: choices, random, endurance, hold, needledrop, white labels, replay queue, stinger
- scenes.json: every DESIGN.md scene wired — T1-T7, SH1-6, Misfile, 4 needle-drop
  alts, 7 white labels, boss volleys, REPLAY queue sentinel, win+stinger gate
- player.js: choice windows (branch/death-goto), random variants (sh2 tape),
  endurance restarts w/ tightening (sh4), hold windows (t4s5/t5s5), needledrop
  power-up branches, unprompted collects, mirror-on-replay, soft fail (t5s4),
  needle_skip transitions, stale-death-timeout guard
- clips renamed to DESIGN ids (s01->t1s1 etc); placeholder gen covers all new
  window types and never overwrites real footage (86 clips: 8 real + 78 gen)
- sheets: added missing sh4_action + t5s4_action prompts
- verified in browser: choice pass/timeout, collect, needledrop, endurance
  tighten+death, hold pass/release-fail, soft fail, replay queue w/ mirror,
  win->stinger with 7 labels, live-timing run of t1s1

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 04:40:41 +10:00
m3ultra
7de1612998 Complete production sheets: Tracks 2-7, Shifts, extras — every scene/death/alt as paste-ready prompts
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 02:22:54 +10:00
m3ultra
17a0bb07ed Phase 1: playable engine shell — QTE player, debug mode, placeholder clip generator
Verified end-to-end in browser: attract, QTE pass/fail, death/retry, lives, win screen.
QTE clock driven by rAF + timeupdate + interval so background-tab throttling can't
starve the too-late check.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 16:59:59 +10:00
m3ultra
c4ec145455 Style-swap prompt system: blocks.json + 4 looks + promptc compiler
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 16:45:30 +10:00