The plan was to port the fused Metal spconv kernel and the 15 mx.compile sites down
from trellis-2-mrp-mlx into the shared core. Measured on the full textured cascade,
both are dead ends. PROFILE.md has the numbers; the short version:
BY BACKEND (204.3s total, peak 37.1GB)
DiT transformer flows ~173s ~85%
sparse conv (decoders) ~26s ~13%
torch/MPS (DINOv3+NAF) 4.1s 2%
o_voxel native 0.8s 0.4%
The Metal kernel can only touch the 13%. Verified from the checkpoints: the four flow
models contain ZERO 5-D tensors, so they never call sparse conv at all - only shape_dec
(40), tex_dec (40) and ss_dec (20, dense) do. A free 2x on ALL sparse conv returns 6%
of runtime. The kernel is still the right port if peak memory ever matters, which is
its stated prize, but it is not a speed fix.
mx.compile is no better, because the DiT loop is compute-bound rather than
dispatch-bound - the opposite of the launch-latency problem that motivated the fused
gather-matmul in the shared core:
scaling 25% tokens -> 0.15x, 50% -> 0.36x, 100% -> 1.00x (super-linear)
per block attention 1062 GFLOP 58.8% (O(n^2)), MLP 496, proj 248
12.7 TFLOP/s achieved at 142 ms/block
direct test eager 23.9 ms vs mx.compile 23.7 ms -> 0.8%, i.e. nothing
Attention already routes through mx.fast.scaled_dot_product_attention. mx.compile also
wants pure array-in/array-out functions while the sparse path threads SparseTensor
objects with Python-side layout, so it would mean restructuring for a measured ~0%.
The real lever is TOKEN COUNT: attention is O(n^2), half the tokens ran 2.8x faster,
and refine_coords already backs the grid off past max_num_tokens. That knob trades
resolution for time honestly.
m4pro cannot run this: peak 37.1GB against 24GB of RAM, and the weights alone are 24GB
before activations. Capacity, not tuning.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
4.3 KiB
Profile — and why the two planned optimisations are not worth doing
Measured on m3ultra (M3 Ultra 256GB), 0_img.png, full textured cascade, MLX 0.32.
The plan going in was to port two things down from trellis-2-mrp-mlx into the shared
sparse core: the fused Metal spconv kernel and the 15 mx.compile sites. The
profile says neither pays. Recording the numbers so nobody re-opens it on a hunch.
Stage breakdown
| stage | seconds | peak GB | backend |
|---|---|---|---|
| ss_flow + ss_dec | 18.0 | 6.7 | DiT + dense Conv3d |
| cond_512 (DINOv3) | 1.6 | 6.7 | torch/MPS |
| LR slat_flow | 12.5 | 12.4 | DiT |
| refine (partial decode) | 3.4 | 15.5 | sparse conv |
| cond_1024 + NAF | 0.9 | 15.5 | torch/MPS |
| HR slat_flow | 90.9 | 23.6 | DiT |
| shape_dec | 11.6 | 28.4 | sparse conv |
| fdg_to_mesh | 0.8 | 28.4 | o_voxel native |
| cond_tex + NAF | 1.6 | 28.4 | torch/MPS |
| tex stage | 63.0 | 37.1 | 51.3 DiT + 11.1 sparse |
| TOTAL | 204.3 | 37.1 |
Splitting the tex stage by hand (it is the only mixed one): 51.3s flow / 11.1s decoder, so sparse conv is 17.8% of it.
By backend
| backend | seconds | share |
|---|---|---|
| DiT (transformer flows) | ~173 | ~85% |
| sparse conv (decoders) | ~26 | ~13% |
| torch/MPS (DINOv3 + NAF) | 4.1 | 2% |
| o_voxel native | 0.8 | 0.4% |
The four flow models contain ZERO sparse-conv tensors — verified by counting 5-D
tensors in the checkpoints (700/700 params each, none 5-D). Only shape_dec (40),
tex_dec (40) and ss_dec (20, dense Conv3d) use them. So the two candidate ports
land on completely disjoint parts of the pipeline, and one of those parts is 13%.
Why the Metal spconv kernel is not the win
It can only touch the ~13% in the decoders. Its own docstring says the prize is peak memory, not time — it was written because 128GB gated the M1 Ultra. Even a free 2x on all sparse conv would return ~13s of 204s (6%).
It remains the right thing to port if peak memory ever matters — 37.1GB is fine on a 256GB Ultra and impossible on a 24GB M4 Pro (see below).
Why mx.compile is not the win either
The DiT loop is compute-bound, not dispatch-bound. Two measurements:
Scaling is super-linear in tokens — doubling tokens costs 2.4–2.8x, which is the O(n²) attention, not launch overhead:
25% tokens ( 3,286) 646 ms 0.15x
50% tokens ( 6,573) 1,532 ms 0.36x
100% tokens (13,147) 4,261 ms 1.00x
Per-block FLOPs confirm attention dominates:
self-attention 1062 GFLOP 58.8% <- O(n^2)
MLP 496 GFLOP 27.5%
qkv+out proj 248 GFLOP 13.7%
total 1806 GFLOP
at 142 ms/block -> 12.7 TFLOP/s achieved
12.7 TFLOP/s is a respectable fraction of what an M3 Ultra delivers on bf16 weights
with fp32 accumulation, and attention already routes through
mx.fast.scaled_dot_product_attention — the fast path.
Direct test on the compilable part (the norm+MLP chain, pure arrays):
eager 23.9 ms
mx.compile 23.7 ms <- 0.8%, i.e. nothing
There is also a structural obstacle: mx.compile wants pure array-in/array-out
functions, while the sparse path threads SparseTensor objects carrying Python-side
layout. Compiling the blocks would mean restructuring that, for a measured ~0%.
What WOULD move the needle
- Fewer tokens. Attention is O(n²), so token count is the dominant lever — 50%
of the tokens ran 2.8x faster.
refine_coordsalready backs the grid off when the count exceedsmax_num_tokens(49152); lowering that knob is the real speed control, and it trades resolution for time honestly. - Quantization, for memory and possibly bandwidth. Not attempted. Treat with suspicion: a published field report on ARDY found INT8 preserved embedding cosine at 0.992+ while the generated output diverged badly, so it would need output-level validation (the silhouette gate is well suited to that), not a similarity metric.
- The Metal spconv kernel — for memory only, if this ever needs to run somewhere smaller than a Studio.
m4pro cannot run this
Peak is 37.1 GB. The m4pro is 24 GB, so the full cascade will not fit, and the weights alone are 24 GB before activations. Geometry-only peaks lower (~28 GB) and still does not fit. Not a tuning problem — a capacity one.