Reverse-engineered reimplementation of 3D Pinball for Windows - Space Cadet from k4zmu2a/SpaceCadetPinball (MIT), upstream cb9b7b8, vendored rather than submoduled so local patches are just edits. - CMakeLists: stop hard-setting CMAKE_OSX_ARCHITECTURES so the documented -D override works; brew's SDL2 is arm64-only and universal linking failed. - gitignore original .DAT/.MID assets, which are not ours to redistribute. - CLAUDE.md: build line, upstream deviation, and where game data goes. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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Issues
Don’t forget to mention game version, which release or branch it came from.
Source port issues are handled in their respective repositories.
Pull request
No source ports in main repository.
I have no way to test and maintain most of them.
The best I can do is to add a link.
There is no guarantee that any particular PR will be accepted.
If you are unsure, ask first, make PR second.