ORBITAL: everything funnels to the centre. A long central ramp with orbit lanes and
a spinner either side, twin saucers as the multiball locks, and a four-pop diamond
at the top so a ball that gets up there rattles.
THE DIG: the record shop table, and the one that belongs to this house. The bank is
a six-crate row you flip through one sleeve at a time (clearing it is 'finding the
record'), the ramp is the counter, the spinner is a turntable, the saucer is the
listening booth, and there's a wall of rare sleeves to pick off. Same universe as
the shop level in Destroyulator; only the theme is borrowed.
Five tables now, all passing the autotest: 24/21/28/23/25 parts, 11 flippers total,
67-86 deg swing under Box3D.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>