Reverse-engineered reimplementation of 3D Pinball for Windows - Space Cadet from k4zmu2a/SpaceCadetPinball (MIT), upstream cb9b7b8, vendored rather than submoduled so local patches are just edits. - CMakeLists: stop hard-setting CMAKE_OSX_ARCHITECTURES so the documented -D override works; brew's SDL2 is arm64-only and universal linking failed. - gitignore original .DAT/.MID assets, which are not ours to redistribute. - CLAUDE.md: build line, upstream deviation, and where game data goes. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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12 lines
403 B
Markdown
# Issues
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Don’t forget to mention game version, which release or branch it came from.\
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Source port issues are handled in their respective repositories.
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# Pull request
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No source ports in main repository.\
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I have no way to test and maintain most of them.\
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The best I can do is to add a link.
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There is no guarantee that any particular PR will be accepted.\
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If you are unsure, ask first, make PR second.
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