guts/docs/V2_IDEAS.md
jing 34f84ab162 [lane F] Round 0 scaffold: docs, contracts, lane charters, bootable stub world
GDD v1 (flow-locked hybrid movement, 5 biomes + secret, boss roster),
TECH contracts (world API, level schema v0, bus events, manifest law),
ART_BIBLE (synthetic scanner look), PIPELINE (MODELBEAST-first, fal gated),
PROCESS (PROCITY lane/round law), charters A-F + ROUND1 instructions.
Seed code: shell + boot + core (rng/bus/flags) + stub world (peristalsis
shader tube, 1 draw / 102k tris, contract-complete) + qa.sh (GREEN).
Verified in-browser; evidence docs/shots/laneF/round0_stub_tube.png.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 01:28:35 +10:00

13 lines
742 B
Markdown

# V2_IDEAS — parked, do not action in v1 rounds
- **Colonoscopy Run** — endless procedural tube, daily seed, leaderboard.
- **Boss rush** + speedrun mode with in-fiction timer ("procedure duration").
- **Co-op** (two probes; one flies, one operates the instrument turret?).
- **Realism mode** — the rejected full-flesh look as an unlockable shader toggle.
- **Photo/endoscopy mode** — freeze, free cam, scanline filters, export frame.
- **Sequel organ systems:** BLOOD (circulatory — currents + immune heat), AIRWAYS (lungs).
- Peristalsis rhythm game micro-mode at the esophagus (ride waves to a beat).
- WebXR cockpit view.
- Gut-flora reputation system (don't shoot the biome, it helps you in level 5).
- Mobile/touch controls.