The Correction takes the sky for one second every time the player does science: hospital white, green tick, the standard's real name from codex 1. Composited dead last in screen space so not one pixel of it is corrupted -- that is the joke. Hard cut on exit; a dissolve would make it look negotiable. Timed in seconds, not frames: a broadcast interruption must last a second at any refresh rate (verified 30 frames at 30fps, 60 at 60fps). The scram wipe stays frame-counted -- tape artifacts are quantized to frames. Pallor drains saturation and closes the corners in, per codex 8: colour is the resource, so a factory with no reserve literally has less of it. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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| fktry | ||
| .gitignore | ||
| index.html | ||
| package-lock.json | ||
| package.json | ||