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type-two 5d6afdac97 [ui] THE SCREEN click-to-enlarge
Click the sky, get the sky: ~2.5x, centred, over a dimmed backdrop. Esc or a
click closes it.

Enlarges the real element rather than mirroring it. I built the mirror first
and it rendered black — THE SCREEN is a WebGL canvas, and drawImage from a
WebGL context without preserveDrawingBuffer returns nothing. Asking LANE-SCREEN
to enable that flag would cost them a buffer copy every frame for a feature
used occasionally.

Since that means touching another lane's element, it snapshots the style
attribute on open and restores it verbatim on close — including the case where
SCREEN later adds inline styles of their own, which is tested.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 14:12:18 +10:00
docs [orchestrator] round 3 review + contracts v4 + composite seam codex + round 4 orders 2026-07-17 19:43:48 +10:00
fktry [ui] THE SCREEN click-to-enlarge 2026-07-18 14:12:18 +10:00
.gitignore Baseline: GLYTCH prototype, FKTRY lore codex, scaffold + 5-lane orchestration docs 2026-07-17 15:51:12 +10:00
deploy.sh deploy.sh: ship FKTRY + match.html prototype to partly.party/glytch 2026-07-17 21:39:00 +10:00
index.html Baseline: GLYTCH prototype, FKTRY lore codex, scaffold + 5-lane orchestration docs 2026-07-17 15:51:12 +10:00
package-lock.json [orchestrator] round 1 review + contracts v2 + round 2 orders 2026-07-17 16:42:58 +10:00
package.json [orchestrator] round 1 review + contracts v2 + round 2 orders 2026-07-17 16:42:58 +10:00