glytch/fktry
type-two 34e8b39fed [ui] round 3 notes
Shipped 1-4, skipped the tech panel (tech.json is still []). The honest parts:
the reference factory can't ship anchor slabs so the SANITISING premise didn't
hold; live pressure verification is impractical in the browser pane (paused rAF
+ HMR churn) so it's headless against the real sim; and I nearly reported
commissionQueue as unpublished before a probe caught SIM landing it mid-round.
Two contract requests (setGhostMode to kill the __remove magic string,
MachineDef.accent) and a ?uidemo proposal.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-17 18:34:40 +10:00
..
data [data] heat that fires, the muxer, reel + broadcast eras 2026-07-17 18:24:38 +10:00
lanes [ui] round 3 notes 2026-07-17 18:34:40 +10:00
src [ui] live harness: the HUD against the real sim and reference factory 2026-07-17 18:34:40 +10:00
CONTRACTS.md Baseline: GLYTCH prototype, FKTRY lore codex, scaffold + 5-lane orchestration docs 2026-07-17 15:51:12 +10:00
index.html Baseline: GLYTCH prototype, FKTRY lore codex, scaffold + 5-lane orchestration docs 2026-07-17 15:51:12 +10:00
MASTERPLAN.md [orchestrator] round 2 review + contracts v3 + round 3 orders 2026-07-17 18:05:53 +10:00
package-lock.json [orchestrator] round 2 review + contracts v3 + round 3 orders 2026-07-17 18:05:53 +10:00
package.json [orchestrator] round 2 review + contracts v3 + round 3 orders 2026-07-17 18:05:53 +10:00
tsconfig.json Baseline: GLYTCH prototype, FKTRY lore codex, scaffold + 5-lane orchestration docs 2026-07-17 15:51:12 +10:00