glytch/fktry
type-two 0cc80d3c82 [ui] round 5 notes
All nine orders shipped. The tab-click report was a real bug (scrollbar eating
half of every tab hitbox) and is fixed; RENDER's demolition tint is verified
with a screenshot, closing the item owed since round 3.

The honest parts: DATA's commission queue head-of-line blocks the whole game,
RENDER doesn't read the inspect selection yet, and the radio drives a stand-in
until SCREEN publishes its control. One proposal (audio on the bus), no
contract requests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 14:12:42 +10:00
..
data [data] the ladder, the ground, and the broadcast schedule 2026-07-18 13:47:08 +10:00
lanes [ui] round 5 notes 2026-07-18 14:12:42 +10:00
src [ui] live: research via testkit, and the round-5 behaviours against the real sim 2026-07-18 14:12:42 +10:00
CONTRACTS.md [orchestrator] MEGA round 5: the paint and the pipe 2026-07-18 12:56:09 +10:00
index.html Baseline: GLYTCH prototype, FKTRY lore codex, scaffold + 5-lane orchestration docs 2026-07-17 15:51:12 +10:00
MASTERPLAN.md [orchestrator] MEGA round 5: the paint and the pipe 2026-07-18 12:56:09 +10:00
package-lock.json [orchestrator] round 2 review + contracts v3 + round 3 orders 2026-07-17 18:05:53 +10:00
package.json [orchestrator] round 2 review + contracts v3 + round 3 orders 2026-07-17 18:05:53 +10:00
tsconfig.json [orchestrator] round 3 review + contracts v4 + composite seam codex + round 4 orders 2026-07-17 19:43:48 +10:00