Review: 5/5 lanes pass. 160/160 tests, tsc clean, M1 COMPLETE — verified live: reference factory ships melt, commission queue advances with standing orders, SCREEN's new artifact passes respond item-specifically (block 0.46 from bricks). Contracts v3 (granted): EntityState.scrammed, SimSnapshot.commissionQueue, MachineDef.coolPerTick, setRecipeAt command, Sim.save/load, ScreenFX.frame(t, snap), BeltItem.id hardened required, MachineDef.color re-ruled as chassis/body. main.ts: passes snapshot to screen.frame; dev __fktryDemo() builds reference factory. happy-dom ACTUALLY installed this time (round-2 grant never landed; UI caught it). Rulings: bandwidth units are per-second (SIM converts); heat retune ordered (nothing can currently overheat - heatPerTick < ambient cooling); validator test moves to data/; RENDER's color deviation approved as the ruling; scram wipe 3 frames; REMOVE button approved. Round 3 orders in all lane docs. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
27 lines
507 B
JSON
27 lines
507 B
JSON
{
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"name": "fktry",
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"private": true,
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"version": "0.0.1",
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"type": "module",
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"scripts": {
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"dev": "vite --port 8150",
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"build": "vite build",
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"check": "tsc --noEmit",
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"test": "vitest run"
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},
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"dependencies": {
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"three": "^0.170.0"
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},
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"devDependencies": {
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"@types/three": "^0.170.0",
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"happy-dom": "^20.10.6",
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"typescript": "^5.6.0",
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"vite": "^6.0.0",
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"vitest": "^2.1.0"
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},
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"allowScripts": {
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"esbuild@0.25.12": true,
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"esbuild@0.21.5": true
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}
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}
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