Commit Graph

1 Commits

Author SHA1 Message Date
type-two
3dd423fe2b [screen] port GLYTCH shader stack + procedural clean feed
Raw WebGL fullscreen triangle, not three.js: one texture, one pass.
The 8 prototype params keep their tuning verbatim; u_drift, u_brownout
and u_flash are additions. Base feed repaints only when a visible glyph
changes rather than per frame, so the texture upload stays off the hot path.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-17 16:11:35 +10:00