gigaslop/README.md
type-two d2bdffaa16 Tier 1 playable slice: bedroom slop empire
Deterministic 10Hz sim (power/breaker, spatial heat, uplink bandwidth,
train-vs-infer economy), Pixi isometric renderer over MODELBEAST-generated
room + sprites, DOM HUD with SlopTube feed, save/load, company naming,
WebAudio SFX. Slop thumbnails are genuine diffusion slop; low model tiers
publish deranged qwen-7B titles, training buys coherence.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-01 09:55:55 +10:00

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# GigaSlop: Compute Tycoon
Factorio meets Software Inc., wrapped in a satirical sim of the AI slop economy.
Start with a budget PC in your bedroom generating $0.40/day of AI spam videos;
end up draining the county grid to feed slop-generation clusters.
**Stack:** TypeScript + Vite + PixiJS v8. The simulation (`src/sim/`) is a
deterministic fixed-tick (10 Hz) module with zero renderer dependencies — the
Pixi layer (`src/render/`) and DOM HUD (`src/ui/`) just read state.
## Run
```bash
npm install
npm run dev # http://localhost:5173
```
## Play (Tier 1 slice)
- You start with a PC, desk, and router. Press **W**, click the PC, then the
router to wire them — slop production starts.
- Watch the **breaker** (1400 W bedroom circuit): trip it and your training
checkpoint corrupts.
- Heat is spatial. Hot PCs throttle at 85°C; fans spread heat around, the
window AC deletes it.
- Uplink caps monetizable tokens — saturated cables mean dropped slop.
- The **TRAIN/INFER** slider trades cash now (inference → videos → ad revenue)
for model tiers later (higher revenue multipliers).
## Art pipeline
All art is generated on the local MODELBEAST farm (`tools/mb_gen.py`):
FLUX for the room shell + hardware sprites (bg-removed, autocropped), and the
in-game slop thumbnails are genuine SD/FLUX slop — the game about AI slop is
made of actual AI slop. Titles baked to `src/data/sloptitles.json`.
## Layout
```
src/sim/ balance.ts (all tunables) · catalog.ts (hardware defs)
state.ts · sim.ts (step, place/wire/sell commands)
src/render/ iso.ts (grid↔screen mapping) · scene.ts (Pixi world)
src/ui/ hud.ts + hud.css (DOM dashboards, shop, SlopTube feed)
tools/ mb_gen.py (MODELBEAST batch art generation)
```