foitin/characters/jima/moves/knockdown/data.json
m3ultra 1005422053 Closed-loop camera calibration: pixel servo handles arbitrary rig conventions
MeshGod/TRELLIS Mixamo re-rigs pose half a metre underground and compressed
(bone-space origin at hips, 0.01/100 scale sandwich). Instead of fighting
transform conventions, the renderer probes the first posed frame, measures
the actual sprite in pixels, and servo-corrects ortho scale + camera z:
unclip -> converge height -> pin feet to the ground row. Also: normalize
scales all root objects, deformed-height helper.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-29 13:37:58 +10:00

61 lines
697 B
JSON

{
"name": "knockdown",
"total": 60,
"loop": false,
"startup": 10,
"active": [
11,
14
],
"damage": 50,
"hitstun": 16,
"blockstun": 10,
"pushback": 10,
"hurtboxes": {
"default": [
[
-70,
-70,
150,
70
]
]
},
"hitboxes": {},
"root_motion_frames": [
0.0,
-12.34,
-4.28,
-6.35,
-1.64,
0.77,
0.9,
0.54,
-0.17,
-3.36,
-5.78,
-7.53,
-7.19,
-6.47,
-5.02,
-14.61,
-11.26,
-9.41,
0.8,
5.13,
3.26,
2.92,
2.12,
-1.73,
-4.18,
-4.56,
-1.69,
0.61,
0.68,
0.46,
0.04,
-0.09,
-0.13,
-0.1
]
}