foitin/tools
m3ultra c3d682b7dd Finisher timing pass: measured impact windows for all batch fighters
tools/tune_finishers.py detects each finisher's impact frame (max forward
extent of the sprite) and sets real-time totals + active windows; values
persist in finisher_timings.json and win over DEFAULT_FINISHER in tune.
kachujin/vesper keep hand-tuned values.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-29 14:31:13 +10:00
..
assess_fbx.py MeshGod wave config: 8 fighters, wildcard tear filter for fused TRELLIS meshes 2026-07-29 13:09:15 +10:00
finisher_timings.json Finisher timing pass: measured impact windows for all batch fighters 2026-07-29 14:31:13 +10:00
gen_placeholder_char.py Scaffold: deterministic 60Hz combat core, drop-in character format, MODELBEAST pipeline 2026-07-28 18:45:44 +10:00
make_portrait.py Roster batch tooling: 6 new fighters from the asset library 2026-07-28 23:38:16 +10:00
tune_fighters.py Finisher timing pass: measured impact windows for all batch fighters 2026-07-29 14:31:13 +10:00
tune_finishers.py Finisher timing pass: measured impact windows for all batch fighters 2026-07-29 14:31:13 +10:00