foitin/characters/widow/moves/crouch/data.json
m3ultra 1005422053 Closed-loop camera calibration: pixel servo handles arbitrary rig conventions
MeshGod/TRELLIS Mixamo re-rigs pose half a metre underground and compressed
(bone-space origin at hips, 0.01/100 scale sandwich). Instead of fighting
transform conventions, the renderer probes the first posed frame, measures
the actual sprite in pixels, and servo-corrects ortho scale + camera z:
unclip -> converge height -> pin feet to the ground row. Also: normalize
scales all root objects, deformed-height helper.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-29 13:37:58 +10:00

180 lines
2.2 KiB
JSON

{
"name": "crouch",
"total": 20,
"loop": false,
"startup": 10,
"active": [
11,
14
],
"damage": 50,
"hitstun": 16,
"blockstun": 10,
"pushback": 10,
"hurtboxes": {
"default": [
[
-2,
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41,
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],
[
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],
[
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]
],
"frames": {
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],
[
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],
[
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]
],
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],
[
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]
],
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],
[
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]
],
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],
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],
[
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]
],
"18-21": [
[
5,
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],
[
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],
[
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]
],
"22-25": [
[
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],
[
2,
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],
[
2,
0,
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0
]
],
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],
[
15,
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],
[
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]
]
}
},
"hitboxes": {},
"root_motion_frames": []
}